About Game Dev

3 Episodes
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By: Matthew Gambell

About Game Dev is a podcast about the people behind game development.Each episode features conversations with developers, designers, technical artists, studio founders, content creators, and industry professionals from across the games industry. We explore their career journeys, biggest successes, hardest lessons, creative philosophies, and the tools that help them build games.From indie development and studio management to programming, design, production, marketing, and emerging technology, the goal is simple: uncover the insights, strategies, and real-world experiences that don't always make it into conference talks and social media posts.Whether you're an aspiring developer, an industry veteran, or simply curious...

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Talking To Cliff Harris About Game Dev
Talking To Cliff Harris About Game Dev episode artwork
#3
08/10/2026

Cliff Harris has been making independent games for over two decades, building and cult classics like Democracy, Gratuitous Space Battles, and Kudos long before indie development became what it is today.

In this episode of About Game Dev, we talk about his journey through the uk games industry, how a WWII history book inspired Gratuitous Space Battles, why he believes it became the first auto-battler years before the genre exploded in popularity, and what it was like watching that happen with very little recognition.

We also dive into game design, indie publishing, AI, building sustainable...


Talking To Code Monkey About Game Dev
Talking To Code Monkey About Game Dev episode artwork
#2
07/17/2026

In this episode of About Game Dev, I sit down with Code Monkey — one of the most well-known Unity educators on YouTube.

Hugo has helped countless developers learn Unity through his extensive library of tutorials and courses, but he's also spent years making and releasing his own commercial games on Steam.

As two developers who spend a lot of time teaching online, we discuss the trade-offs between spending months working on a game versus consistently producing content, the realities of making a living independently, and how to set realistic goals when tr...


Talking To Luke Muscat About Game Dev
Talking To Luke Muscat About Game Dev episode artwork
#1
06/30/2026

In this first BANGER of an episode, I sit down with Luke Muscat (designer of Fruit Ninja and Jetpack Joyride) to talk about his journey through the games industry. We discuss his time at Halfbrick Studios, where he helped create two of mobile gaming's biggest hits, his first startup that was eventually acquired by Snapchat, and his transition to becoming an independent developer and YouTuber.

We also dive into the development of his latest title, Normal Golf Game, along with lessons learned throughout his career, game design philosophy, tooling, and what it really takes to...