Start A Quest!

10 Episodes
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By: Matthew Perkins & Sidney Icarus

SAQ is a fortnightly D&D and TTRPG podcast. Hosted by Matt (bald) and Sidney (they/them), based in Melbourne, Australia. Join the newsletter at www.start-a-quest.com :)

Which RPG has the BEST chase rules?
#26
03/22/2026

Why do most RPG chase scenes feel tedious? Because they focus on speed and distance instead of obstacles. In this episode we break down the difference between a chase and a chase scene, and why every great chase needs a swan.

Watch the video version on YouTube: https://youtu.be/oD4YYSzkD0c

And sign up for the newsletter: https://www.start-a-quest.com

â–Ľâ–Ľ SOURCES MENTIONED â–Ľâ–Ľ

1. Hot Fuzz chase scene https://youtu.be/cKt4YhasfBI?si=u-AF_OGk-zji8K5T&t=427

2. Dogs in the Bark TTRPG https...


Should characters die more in D&D?
#1
03/09/2026

When your D&D character hits 0 hit points, something strange happens. The game takes control away from you. Death saves kick in, and suddenly the most dramatic moment in the story becomes… rolling a D20 and waiting.

Watch the video version on YouTube: https://youtu.be/XuCdM-PErhc

And sign up for the newsletter: https://www.start-a-quest.com

â–Ľâ–Ľ SOURCES MENTIONED â–Ľâ–Ľ

1. Mothership https://www.tuesdayknightgames.com/pages/mothership-rpg

2. Ink https://www.snowbrightstudio.com/ink

3. Night Witches https://bullypulpitgames.com/products/night-witches

4. Treacherous Play https://di...


Fair combat does not exist in D&D
#25
02/22/2026

Is D&D combat ever fair? We break down what “fair combat” actually means, how Dungeon Masters decide what monsters do on their turn, and why contest, challenge, and narrative lead to very different encounters. If you’ve ever wondered how monsters should behave in combat, this episode is for you.

Watch the video version on YouTube: https://youtu.be/v9aPDlvKVfk

And sign up for the newsletter: https://www.start-a-quest.com

â–Ľâ–Ľ SOURCES MENTIONED â–Ľâ–Ľ

1. Kingdom Death https://kingdomdeath.com/

2. The Monsters Know What They’re Doing by Keith A...


Why doesn't D&D have a timer?
#24
02/08/2026

Compared to other TTRPGs, like Blades in the Dark, Shadowdark, or 13th Age, D&D does not have an integrated timer mechanic. Why not? This podcast discusses how it could be implemented.

Watch the video version on YouTube: https://youtu.be/n6zOtD4c0lc

And sign up for the newsletter: https://www.start-a-quest.com

â–Ľâ–Ľ SOURCES MENTIONED â–Ľâ–Ľ

1. Dungeon World https://www.dungeon-world.com/

2. 13th Age https://pelgranepress.com/13th-age/

3. The beep test https://en.wikipedia.org/wiki/Multi-stage_fitness_test

4. Universal Papercli...


Destroy your Monster Manual.
#23
01/25/2026

Imagine there is only ONE Beholder in your D&D setting, and when it is defeated, you award XP and loot, you place your Monster Manual on the table and invite the player who slew the beast to ritualistically tear the Beholder page out of the book. I think this would be a peak moment.

Watch the video version on YouTube: https://youtu.be/zXWIUfgkxSc

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â–Ľâ–Ľ SPONSORâ–Ľâ–Ľ

❤️ Arken...


Your D&D setting needs fewer swords with better names.
#22
01/11/2026

Less is more in worldbuilding, because TOO MUCH completely sucks. If you want to make your items, locations and creatures really pop, you need to make them scarce and give them a super cool name.

Watch the video version here: https://www.youtube.com/watch?v=L7M_d7UXMyc

And sign up to the newsletter https://www.start-a-quest.com

â–Ľâ–Ľ SOURCES MENTIONED â–Ľâ–Ľ

1. Wanderhome https://possumcreekgames.com/pages/wanderhome

2. Wildsea TTRPG https://www.myth.works/collections/the-wildsea-homepage

3. John Harper talking about the line and narrativ...


HELP! I gave my level 1 players a Vorpal Sword!
#21
12/28/2025

D&D is weird because when you give the players loot, it feels like you can do it WRONG. Take a look at the Vorpal Sword; if you crit with this thing, you instakill your target. If you've given this to a level 1 party, have you ruined your campaign? Our answer is: no, you're fine!

Watch the video version here: https://youtu.be/7YjOsZcUSL4

And sign up to the newsletter https://www.start-a-quest.com

â–Ľâ–Ľ SOURCES MENTIONED â–Ľâ–Ľ

1. The Vorpal Sword https://www.dndbeyond.com/magic-items/5397-vorpal-sword


Here's what Goodberry says about challenges in D&D
#20
12/14/2025

Isn't it weird how a D&D player can cast the Goodberry spell and decide for the entire group that foraging and rations will not be a feature of this campaign? Or how about an adventurer with the Lucky feat deciding that failure isn't interesting? These are in-game features designed to address out-of-game player preferences, and they're super weird, and that's what this episode is about.

Watch the video version here: https://youtu.be/0fyLpRIfJDo

And sign up to the newsletter https://www.start-a-quest.com

â–Ľâ–Ľ SOURCES MENTIONED â–Ľâ–Ľ

1. Montola...


D&D is the WRONG GAME for kids
#19
12/06/2025

What actually happens when you sit a six-year-old down to play Dungeons & Dragons? In this episode, we pull apart D&D’s wargame DNA, talk about kids’ totally different sense of “fairness” and failure, and ask who the game is really for: the child… or the adult desperate to share their favourite hobby.

Watch the video version here: https://youtu.be/DA1n1qjQd8o

And sign up to the newsletter https://www.start-a-quest.com

â–Ľâ–Ľ SOURCES MENTIONED â–Ľâ–Ľ

1. The Design of Everyday Things https://en.wikipedia.org/wiki/The_Design_of_Ever...


HELLO WORLD (trailer)
11/20/2025

SAQ is a fortnightly D&D and TTRPG podcast. Hosted by Matt (bald) and Sidney (they/them), based in Melbourne, Australia.