TypeScript.fm - The Friendly Show for TypeScript Developers
The two TypeScript Fools, Kamran Ayub and Erik Onarheim, get together weekly to bring you news, community highlights, and deep dives into the TypeScript ecosystem. Stay up-to-date on what's happening and learn new things to make you a better TypeScript developer along the way!
Announcing TypeScript 7, Bun 1.4 is in Rust, and Vite+ Beta | News | Ep 74
News for the first half of July, 2026: TypeScript 7 is now generally available, Bun's Rust port will be official in v1.4, plus Nuxt 4.5, and Astro 7.1 updates. From the community: Tangled is the new hotness, a tool that can refactor TypeScript, and a modern CSS theming guide.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
TypeScript, Agents, and What Skills Will Matter Tomorrow | Kent C Dodds | Ep 73B
In this episode, we interview Kent. C Dodds, a prolific developer educator and TypeScript fan, to talk about his new courses and where he sees the future of software development going. Should you still learn to code in 2026? What skills will still be valuable 5 or 10 years from now? And how is he using agents day-to-day in his own work?
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like...
TypeScript 7 RC, a Bun-like DX for Node.js, and k8s in the Browser | News | Ep 72
News for the week of June 15, 2026: TypeScript 7 RC, Astro 7, Babel 8, React Router 8, and a new Bun-like DX for Node.js. From the community: k8s simulated in the browser, relocating rigor, and which frameworks cost the most tokens.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
Stack Overflow for Agents, Nuxi Agent, and Safari 27 Beta | News | Ep 71
News for the week of June 8, 2026: Nuxi agent helps you learn Nuxt, Stack Overflow builds a dedicated knowledge base for agents, and new talks from Web Engine Hackfest and JSNation available for your viewing pleasure. From the community: explaining the `unknown` type, template literal type cheatsheet, and understanding how standard.site works with ATproto.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects...
VoidZero Joins Cloudflare, New npm 12 Security Defaults, and Angular 22 | News | Ep 70
News for the week of June 1, 2026: VoidZero joins Cloudflare, npm 12 will fix security defaults, and Angular 22 is out. From the community: tips every TS developer should know, how numpy-ts got faster than native, and recent developer talks you should pay attention to.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
Astro 6.4, Rust's Restriction on LLMs, and Why tsgo Uses So Much Memory | News | Ep 69
News for the week of May 25, 2026: Astro's new Markdown processor API, Rust's take on LLM authorship, and new stage 4 TC39 proposals. From the community: highlights.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
...
Claw Patrol, Google I/O, and npm Awakens From Slumber | News | Ep 68
News for the week of May 18, 2026: Claw Patrol! Claw Patrol! We'll be there on the double! Also, npm finally responds to ongoing supply chain attacks. From the community: using Effect more effectively, and AI's impact on open source.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
Deno 2.8 Pushes Node Compatibility to 75%, Rolldown 1.0, and Mini Shai-Hulud | News | Ep 67
News for the week of May 11, 2026: Deno 2.8 brings Node compatibility to 75%, Bun's Rust port is taking shape, and more supply chain sadness. From the community: SpacetimeDB's JS engine is faster than Rust, scrapping a custom DSL in favor of TypeScript, and why Effect is good for AI agents.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D...
Vibe-porting Galore, Remix 3 Beta, Node 26, and the Internet Falling Down | News | Ep 66
News for the weeks of April 27 and May 4, 2026: Rust ports galore, Remix 3 is ready to rumble, and lots of security PSAs that are breaking the Internet. From the community: boring web dev, cross-framework templating with TSRX, and TypeScript features wishlist.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
TypeScript 7 Beta, Deno Fresh 2.3, and Const Generics | News | Ep 65
News for the week of April 20, 2026: highlights from the recent TypeScript 7 beta and Deno Fresh quality of life improvements. From the community: Bloomberg's type-safe CLI library, a new TSGO toolchain, and TypeScript database migrations.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
require(esm) Stable in Node 24, TanStack RSC, and HTML-in-Canvas Demos | News | Ep 64
News for the week of April 13, 2026: require(esm) marked stable in Node 24.15.0 LTS, HTML-in-Canvas demos, and Cal.com goes closed source thanks to AI security. From the community: dependency cooldowns are not a solution, TanStack's take on RSC, and accidentally DDOS'ing npm with TypeScript.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
Bun.WebView, Cursor's Big Bet, and Whether Mythos Just Spells Marketing | News | Ep 63
News for the week of April 6, 2026: latest Bun release adds automated headless browser automation, whether Anthropic is using fear-based marketing, and major releases from Storybook and Docusaurus. From the community: why nominal typing deserves to be first-class, what to do about OSS vulnerabilities, and lessons from building a Rust runtime for TS.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party...
Designing an Ideal Linting Developer Experience with Flint | Josh Goldberg | Ep 62B
In this episode with Josh Goldberg, maintainer of TypeScript ESLint, we dive into his latest research project, Flint. The goal of Flint is to test different hypothesis on how to architect a modern, hybrid-native JavaScript and TypeScript linter. What happens when every rule can be type-aware? Can you write lint rules in TypeScript and run them with near-native performance? How can error messages be more helpful for humans and agents alike? How can the configuration and plugin system be re-designed so it's less magical and has more type safety? These are the kinds of questions the Flint team is...
Spearphishing OSS Maintainers, EmDash is a Wordpress Replacement, and ECMA Fools Day | News | Ep 62
News for the week of March 30, 2026: fun with UUIDs, Cloudflare gunning for Wordpress, and how OSS maintainers can defend against spearphishing attacks. From the community: a very Solid 6 hours, compiling TS to native UI code, and a super fast VIN decoder.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
Aspire 13.2, Hybrid Type-aware Linting, and Claude Wrote a JS Engine | News | Ep 61
News for the week of March 23, 2026: Aspire 13.2 now supports TypeScript app hosts, Node.js security releases, and axios got got. From the community: Auvred's hybrid linting research, refactoring with generics, and sharing signals across the server-client boundary. Plus, using Claude to write a JS engine from scratch.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev...
TypeScript 6.0 is Official, Reducing Dependency Bloat, and a Zig-based Runtime | News | Ep 60
News for the week of March 16, 2026: TypeScript 6.0 is stable and released, Next 16.2 is better for agents, and SolidStart V2 is coming soon. From the community: bloat in JavaScript projects (and what to do about it), a TypeScript CLI framework, and why Node.js needs a VFS and a better streams API.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins...
Vite 8, Vite+, Void, and How Well AI Plays Runescape | News | Ep 59
News for the week of March 9, 2026: it's VoidZero all the way down, seriously. From the community: TanStack makes hotkeys simple, plus how good are AI agents at playing Runescape?
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
TS 6 RC, Astro 6, and Web Sanitizer API | News | Ep 58
News for the week of March 3, 2026: minor updates in TypeScript 6 Release Candidate, what's new in Astro 6 updates, and latest Chrome revives Sanitizer API. From the community: when to use return types, remembering service workers, and why Patreon took seven years to adopt TypeScript.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
State of JS, Node Release Schedule Revisited, and WebMCP | News | Ep 57
News for the week of Feb 23, 2026: highlights from the State of JS survey, Node is revamping its release schedule, and Bun finally gets stage 3 decorator support. From the community: Deno's code-first sandboxes, typesafe `Map.has()`, and Electrobun rendering with WebGPU.
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Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for pop...
npmx.dev, Chrome 145 Devtools, and K'nipping Yaks | News | Ep 56
News for the week of Feb 16, 2026: npmx.dev is a better frontend for npm, Chrome 145 includes some cool new toys, and we figure out that Knip is pronounced with a hard-K. From the community: fun with generics, Next.js adds an MCP server, and why OSS maintainers need to breaks (as should we all).
Chapters
(00:00) - Welcome to the Show (07:10) - News: We Made Our First Video Podcast Episode (09:02) - News: TS Native Gets Remote AST Speed-up of 6.4X (09:59) - News: npmx.dev is a New Frontend for npm Registry (14:13) - News: Chrome 145 Brings...TypeScript 6.0 Beta, ESLint 10, and Deno Deploy Goes GA | News | Ep 55
News for the weeks of Feb 2 and Feb 9, 2026: TypeScript 6.0 beta drops, ESLint 10 config updates, and Electrobun 1.0 release. From the community: TypeScript types are not a security feature and breaking changes in TS 6.0 you need to know.
Chapters
(00:00) - Welcome to the Show (04:53) - News: TypeScript 6.0 Beta (17:28) - News: ESLint 10 Brings Flat Config Changes (19:47) - News: Deno Deploy is Now Generally Available (26:27) - PSA: React Native CLI Metro4Shell Vulnerability (28:32) - Library Watch: TanStack Query Now Supports Preact (28:58) - Library Watch: Nuxt Test Utils v4 Supports Vitest 4 (29:18) - Library Watch: Handy, a Desktop App for...Mastro.js, the Simplest Web Framework and Site Generator | Mauro Bieg | Ep 54B
Mauro Bieg joins the two fools to talk about Mastro, a simple and minimal web framework and site generator. If 11ty and Astro had a baby, it might look like Mastro! With support for routing, HTML templating, streaming, and even reactive UI, Mastro might be a great fit for your next content-driven website.
Resources
Mastro WebsiteMastro on GitHubMastro on BlueSkyWhere to Follow the Team
Mauro on GitHubMauro on BlueSkyChapters
(00:00) - Introducing Mauro Bieg (03:12) - What is Mastro.js? (05:39) - How Mastro Renders HTML (10:04) - Comparing Mastro.js with...Yarn Rewritten in Rust, Anders on TypeScript, and Notepad++ Hacked | News | Ep 54
News for the week of January 26, 2026: Yarn 6.0 is rewritten in Rust, Anders interviewed on history and future of TypeScript, and a PSA on the Notepad++ update system. From the community: start using the satisfies keyword, learn more about Node Single Executable Applications (SEAs), and a DnD rule engine written in TS.
Stand With Minnesota
We are native Minnesotans. The ICE occupation is affecting our community in so many ways and has disrupted daily life for thousands of us. Families are sheltering in place, fearing to go to work, let their kids walk to school, take the...
Rolldown 1.0 RC, a Fully Featured PDF Library, and Lodash Updates | News | Ep 53
News for the week of January 19, 2026: Rolldown reaches 1.0 release candidate, and a PDF library we all deserve. From the community: a better npm admin experience, supertype safety, and modern package.json targets.
Stand With Minnesota
We are native Minnesotans. The ICE occupation is affecting our community in so many ways and has disrupted daily life for thousands of us. Families are sheltering in place, fearing to go to work, let their kids walk to school, take the bus, or even attend school at all. Adults and children are being abducted from their workplaces, schools, cars, and...
Astro is Skyward Bound, Stable require(esm), and Temporal Finally Ships | News | Ep 52
News for the week of January 12, 2026: Astro finds a new home, Chrome ships Temporal API, and latest Node marks require(esm) as stable. From the community: type-safe UI, how TypeScript differs at dev-time vs runtime, and Deno's (impressive) latency under load.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
Node.js Patch Tuesday, Fix Unused Imports, and Why Logging Sucks | News | Ep 51
News for the week of January 5, 2026: patch all your Node.js installations! Like now! Plus, a new TypeScript ESLint fixer for unused imports. From the community: why we all suck at logging, the concise TypeScript book, and all the JS engines in one page.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound effects, and first-party plugins for popular 2D gamedev tools.
The Grinch Stole MongoDB, a Backend Library Called Vla, and Strongly-typed Event Emitters | News | Ep 50
News for the weeks of December 22 and 29, 2025: MongoDB exploit drops on Christmas day in true Grinchy fashion, a new backend library called Vla that is far from blah, and starter templates for your next React Native app. From the community: NodeTLV keynote, strongly-typed events in gamedev, and a 6-hour deep dive into Doom in TS.
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games with TypeScript or JavaScript! Excalibur comes out-of-the-box with everything you need, like physics, sprites, animations, sound...
Modernization Agents, Standard Schema V1, and Year-end Podcast Wins | News | Ep 49
Our last episode for 2025, see you in 2026! News for the week of December 15 2025: Microsoft's experimental JS/TS modernization agent, new Next.js and Bun releases, and how pnpm is tightening the security screws. From the community: when to use types vs. interfaces, actionable tips on securing your local dev environment, and tips on using TypeScript types as a programming language.
MCP in Practice Course
Out now. Kamran shows you how to build a practical enterprise-grade MCP server with .NET, C#, and OAuth, hosted remotely on Azure. (Requires subscription)
Sponsored by Excalibur.js
Excalibur...
Deno 2.6 Adds dx and TSGo, Temporal API in Chrome 144 Beta, and JSDoc *is* TypeScript | News | Ep 48
News for the week of December 8 2025: Deno 2.6 is packed with some cool features, Node 24 LTS ships stable type stripping, more React CVEs, and some new browser updates. From the community: JSDoc love, slay your TS type performance, and Figma's plugin system is built on shadows.
MCP in Practice Course
Out now. Kamran shows you how to build a practical enterprise-grade MCP server with .NET, C#, and OAuth, hosted remotely on Azure. (Requires subscription)
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web...
Elide Runs TypeScript Faster Than Node Runs JavaScript | Sam Gammon | Ep 47B
Sam Gammon joins the two fools to talk about Elide, a batteries-included multi-language runtime. What if you could import Python modules from TypeScript... or Ruby, or Kotlin, or Rust? What if you could consolidate multiple backends to just one that ran all your code end-to-end with a unified DX? And what if doing all that was just as fast (or faster) than your existing backend? That's what we talk about in this episode!
Resources
Elide on GitHubElide docsJoin the Elide Discord serverWhere to Follow the Team
Sam on GitHubSam on XChapters<...
Anthropic's Bet on Bun, React2Shell, Vite 8 Beta, and Elves Spam npm | News | Ep 47
News for the week of December 1, 2025: Anthrophic acquired Bun, React2Shell is pretty darn bad (and that's not all), plus "elf spam" packages on npm. From the community: tRPC vs. oRPC, demystifying TSConfig, and hash-slash (#/) project-relative import support in Node.
MCP in Practice Course
Watch now. Kamran shows you how to build a practical enterprise-grade MCP server with .NET, C#, and OAuth, hosted remotely on Azure. (Requires subscription)
Sponsored by Excalibur.js
Excalibur.js is the free and open source friendly TypeScript 2D game engine for the web. Learn to make web games...
Progress on TypeScript 7, Advent of Code as an Excuse to Learn Zig, and Type-safe CLIs | News | Ep 46
News for the week of November 24, 2025: TypeScript team discusses progress on TS 7 and upcoming deprecations for TS 6. Plus, Svelte's new hydratable API. From the community: creating strongly-typed CLIs with yargs, magic union types to check characters, and how TypedArray can reduce memory usage.
Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and more.
Angular 21, Autofac Meets TS, and Shai Hulud Strikes Again | News | Ep 45
News for the week of November 17, 2025: Angular 21 is zoneless by default and adds Vitest support, plus Shai-Hulud worm hits another 500+ npm packages. What's a dev to do??? From the community: you basically know C# if you already know TypeScript and a new decorator-free dependency injection library inspired by Autofac.
Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and...
Type Stripping is Stable, Type-safe Music, and Rust Engines Enter the Chat | News | Ep 44
News for the week of November 10, 2025: Node 25 marks type stripping as stable, the downlow on some new Rust-based JavaScript and TypeScript engines, and a new browser for keyboard lovers. From the community: visualize how types work, using .NET Aspire without .NET, type-safe SQL, and an experimental Rust-based type checker.
Sponsored by Excalibur.js
Excalibur.js is the friendly TypeScript 2D game engine for the web. Use your TypeScript or JavaScript skills to make games! Excalibur comes out-of-the-box with everything you need to make web games, like physics, sprites, animations, sound effects, input, tile maps, particles, and...
What's Coming in TypeScript 6/7 | Daniel Rosenwasser | Jake Bailey | Ep 43B
Daniel Rosenwasser and Jake Bailey join the two fools to talk about what's coming soon in TypeScript 6 and 7. What changes should developers expect? What might the new compiler API look like? How is the Go port progressing? We talk about smarter (and stricter) defaults, ES targets, module resolution, and why it's hard to emulate JavaScript floating point semantics in Go.
Chapters
(00:00) - Introducing Daniel and Jake (02:56) - What's Coming in TypeScript 6.0 (05:31) - TypeScript 6: ES2024 Targeted by Default (10:05) - Aside: How the Team Reconciles the Spec in TypeScript 7 (12:05) - TypeScript 6: Pay Attention to Your Target...Nuxt Image Loves TypeScript, Node 24 Goes LTS, and a Satisfying Use of satisfies | News | Ep 43
News for the week of November 3, 2025: Node 24 promoted to LTS, Nuxt Image V2 is full of TS goodies, and Anders is humbled by TypeScript's rise. From the community: TypeScript is not a substitute for good engineering, why codemods are helpful, and examples of using the satisfies keyword.
Chapters
(00:00) - Welcome to the Show (05:24) - Announcement: We're Now On YouTube! (07:31) - News: TSGo is Working on LSP, JSDoc Improvements (07:58) - News: Node 24 is Now the Active LTS Until April 2028 (08:44) - News: Anders' Take on the TypeScript Zeitgeist (10:07) - News: Nuxt Image V2 Upgrades TS Support (10:44...TypeScript Won, Type-safe Regex, and Import from... Python? | News | Ep 42
News for the week of October 27, 2025: TypeScript is the #1 language on GitHub, making your Regex type-safe, and Biome adds support for three new metaframeworks. From the community: a metaframework for Angular, PHP in JS, and a polyglot runtime that will blow your mind.
Chapters
(00:00) - Welcome to the Show (05:36) - News: TypeScript Won in 2025 (12:43) - News: Vercel Now Supports the Bun Runtime (12:59) - News: Announcing ArkRegex for Typing Regex (16:37) - News: Safe Chain Can Proxy Your npm Installs (17:48) - News: Biome 2.3 Adds Support for Vue, Svelte, and Astro (19:05) - News: What's New in ViteLand? (22:58...Deno Deploy Makeover, Vitest 4, Nuxt 4.2, and Next.js 16 (Oh, and React Native 0.82) | News | Ep 41
News for the week of October 20, 2025: Deno Deploy revamp, Vitest 4, Nuxt 4.2, and Next.js 16, all in a single week. From the community: 4 weird ways to cast in TypeScript (+2 to Arcana rolls), type-safe API clients, and the hottest JS REPL around.
Chapters
(00:00) - Welcome to the Show (05:04) - News: Deno Deployed a Brand Spankin' New Deno Deploy (11:44) - News: Vitest 4 is Out and Browser Mode is Stable (14:54) - News: Nuxt 4.2 Brings Integrated TypeScript DX Plugins (18:55) - News: Next.js 16 Sets TurboPack As the Default (21:59) - News: React Native 0.82, New Architecture, Who Dis? (25:26) - News: Node...15 npm Deps to Replace (Axe 'em), Remix Remixed (Again), and TS in Space (Not Really) | News | Ep 40
News of the week of October 13, 2025: Node 25 brings V8 perf update, Remix reinvents itself once again, TypeScript in your DB, and why Map upsertions will be celebrated by TS devs. From the community: 15 npm packages you no longer need, Deno's side projects, Snoop L. O. Double G., and how to write architecture assertions.
Chapters
(00:00) - Welcome to the Show (04:50) - News: Happy National AWS Outage Day! (06:00) - News: Remix Has Remixed Itself Once Again Into V3 (08:59) - News: TypeScript in Space! ... TimeDB (12:06) - News: Node 25 Brings New V8 Updates and Network Permissions (14:30) - News...ReactConf 2025 Highlights, Bun 1.3's Security Scanner API, and Malware-as-a-Service | News | Ep 39
News of the week of October 6, 2025: Highlights from ReactConf 2025, Bun 1.3's (delicious) security lede got buried, and how to buy lifetime access to someone's webcam for $500. From the community: CSS is cool again, Immer.js perf improvements, and why typed linting is blocked by ESLint core.
Chapters
(00:00) - Welcome to the Show (05:52) - News: ReactConf 2025 Highlights (15:53) - News: Bun 1.3 Highlights (20:59) - News: VS 2026 Now Includes TypeScript 7 Native Preview (21:33) - News: TC39 Async Context (22:51) - News: TC39 Module Declarations (24:40) - News: TC39 Defer Import Evaluation Moves to Stage 3 (25:11) - News: Vite+ Announcement (27:43) - PSA: StealIt...