War With A Mate

40 Episodes
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By: Andy and James

Join Andy and James as they play an unfinishable board game to completion, or die trying.From the first 14 episodes figuring out how to play, followed by their near 100-episode practice run of 6 Turns, the guys are eyeing up the full 111-Turn game that will take them maybe the rest of their mortal lives. With weekly doses of game recap, listener mail, Andy's History Corner and tangent-friendly "Common Ground" segments, this playthrough is only achievable for the Subtle, Humble and Brave.SPI's The Campaign For North Africa is a comically complicated board game that feels like a practical joke. Published...

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Episode 88: En Passant
Episode 88: En Passant episode artwork
#88
Last Sunday at 7:30 PM

Here we are in the hiatus between practice game and full game. The guys have kept themselves busy with some chess this week, and are here to announce when the full game will begin. The Mailbag, Andy’s History Corner and Common Ground all return, touching on how they feel about the full game approaching, devastating Italian circumstances leading to WWII, and a blast from the past in a heel-turn from Andy’s Common Ground.


Episode 87: That Takes The Biscuit
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#87
08/03/2026

It’s over. The victor declared, and the Six-Turn practice scenario finally concluded after 22 long months. Join Andy and James as they wrap up the decidedly odd conclusive session of play, voyage out to collect the prize, and have an overdue confrontation with a guest on the sofa.


Episode 86: Decimation
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#86
07/27/2026

The last flights of the practice run have been flown, and James’ final movement takes place. All eyes are on Bardia, and it’s a mad rush to see who will be left standing along the North African coastline. This week, Andy’s History Corner covers simply the worst boss, and Common Ground helps us all ensure those at the top remain subtle and humble. The end is in sight.


Episode 85: Bardia
Episode 85: Bardia  episode artwork
#85
07/20/2026

The final push has begun. Op Stage Two of Turn Six draws to a close as Andy makes a devastating push, taking the fight exactly where it needs to be; Bardia. James’ units flounder in attempts at defence, but not all hope is lost for the Axis forces. It’s all to play for, in such little time. This week’s Mailbag sees an original story realised, Andy’s History Corner gives some high-altitude, high-octane action and Common Ground brings Andy and James back to where it all began.


Episode 84: Andrew’s Choice
Episode 84: Andrew’s Choice episode artwork
#84
07/10/2026

The Second Op Stage of Turn Six has unleashed Andy’s fury, laying waste to more of James’ forces and leaving the future of Bardia, Tobruk, and vast stretches of desert up in the air - with only one decision to decide where the final stretch plays out. Andy’s History Corner sees out the end of the Ottoman Empire, and Common Ground really moves the goalposts.

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Episode 83: The Great Game, The Beautiful Game
Episode 83: The Great Game, The Beautiful Game episode artwork
#83
07/04/2026

Op Stage One is over, and the guys have been caught unawares by the outcomes - who’d have thought it? It’s all turned on its head, and the end of the turn is looking as uncertain as ever. This week’s History Segment shows that the British Empire doesn’t understand what loneliness is, the Mailbag takes to the skies and Common Ground teaches the world a lesson in what REAL sportsmanship is.


Episode 82: If It’s The Last Thing I Do
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#82
06/27/2026

The end is near. In an audio-issue filled episode, the guys commence Turn Six, with some unexpected last minute obstacles appearing for Andy, giving James an opportunity to (possibly) pull things around. Sales tomfoolery is afoot in the Mailbag, the History Segment touches on surprisingly positive British decisions and Common Ground has everyone feeling a little boxed in.


Episode 81: Last Chance Saloon
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#81
06/20/2026

The penultimate turn is over, and all tang stands between Andy and James and the full game is Turn Six. A very hard fought series of battle in the conclusion of the Land Movement leaves the theatre in an uncertain state, with both sides taking losses tactically and psychologically. The Mailbag unravels some questionable purchases, the History Segment reveals a fatal flaw in naval development and the guys accidentally stumble across the most wholesome Common Ground to date.


Episode 80: All The Rage
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#80
06/14/2026

This week a minor setback proves to be too much for James’ patience to take, as Andy makes impressive strides with the end of Turn Five on the horizon. The History Segment further sets the stage for the First World War and a Common Ground that comes with a lot of baggage, all to be enjoyed in this discontent-filled content!


Episode 79: Backing Track
Episode 79: Backing Track episode artwork
#79
06/06/2026

The guys are back from the first WwaM Live Show at the UK Games Expo, and have returned to the eternal trenches of war. The final Op Stage of Turn Five is underway, with a very lopsided Air Phase due to inclement weather. The mailbag brings to mind Andy & James’ other boardgame exploits, the History Segment sees an escalating situation for the Ottoman Empire and Common Ground really challenges the way we go from Map A to Map B. Sorry about the noise!


Episode 78: The 13th Month
Episode 78: The 13th Month episode artwork
#78
06/01/2026

Twins, crab and a lion, maybe? Speaking of written in the stars, the trucks are delivering resources because it’s a truck day! Little in terms of action from the guys today, but plenty in terms of mailbags addressing previous Common Ground, a History Segment that is bursting at the STEAMS and propositions of showing what the very best of us can look like - at our worst.


Episode 77: The Lamps Are Going Out
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05/23/2026

The conflict is truly heating up as James suffers a heavy assault under Andy’s advance West; what’s new there? With only one Op Stage left of the penultimate Turn, the losses feel very real on both sides. Obliteration of the game forces is gently countered by a mailbag welfare check for the guys, a History Segment about a very well known Duke, and a frightfully dangerous Common Ground. Different strokes, and all that!


Episode 76: Lies I Tell My Parents
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#76
05/16/2026

Hellfire has rained down upon the central column of the map, as the guys let loose their airforces, with the dice coming along with some real vigour today! A Mailbag that brings comparisons to war and Ghostbusters, a History Segment that concludes the Italo-Turkish War and a Common Ground that can only be resolved with a little bit of roleplay.


Episode 75: In Case Of Emergency
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#75
05/09/2026

What is going on at the airfields? What is going on with charity? What is going on with fruit? The guys are abuzz with questions they aren’t entirely capable of answering, but James demands answers from Andy following a sly and familiar tactical move emerging on the front lines, as the movement and truck segments of Turn Five, Op Stage One is wrapped up and sets the stage for the fleshy underbelly of Op Stage Two.


Episode 74: A Tale Of Two Buenos
Episode 74: A Tale Of Two Buenos episode artwork
#74
05/01/2026

It was the best of times, it is the worse of times. The source and solution of the Buenos are tackled in this airborne episode of War With A Mate. With the guys resolving the first air phase of Turn Five, looking to the progenitor of bombing runs in the history segment, and taking criticism of “helpful” suggestions into the stratosphere in this week’s Common Ground. This is most certainly for you.


Episode 73: Reading Out Loud
Episode 73: Reading Out Loud episode artwork
#73
04/25/2026

Following their return from the War With A Mate company retreat, Andy and James embark on the beginning of Turn Five. There’s no holding back this Air Phase, and with their well supplied positions there’s no need to! The Ottoman Empire, Oceania and medical sciences all appear as guests on an episode to be remembered.


Episode 72: The War Room, Part 2 - Rules Of Enragement
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#72
04/18/2026

With two-thirds of the practice run completed, the guys attempt to make sense of the game they’re playing and the feelings their feeling, only to re-awaken the damming truth that they’re fighting an unstoppable foe. Not that the truth would ever hinder them, these people are foolhardy, as they find throughout the hour of recapping rules and regrets.


Episode 71: The Chill Guys Empire
Episode 71: The Chill Guys Empire episode artwork
#71
04/10/2026

What weighs more; a tonne of fission or a tonne of candour? The guys clash in the climax, and conclusion of Turn Four, with James finding his supply line in a shocking state and Andy making a tactical movement poised to sucker-punch James’ defences. A Sultan filled history segment, a celebratory mailbag and a cunning-fuelled Common Ground are all in store, grab it while you can!


Episode 70: That Tracks
Episode 70: That Tracks episode artwork
#70
04/03/2026

What happens when an unstoppable force hits a very moveable object? James finds out the hard way, as his plan to delay Andy goes exactly as he thought it would. A WwaM first ever audio mailbag makes an appearance, the History Segment brings about a very on the nose moniker and Common Ground reveals the nature of somethings are immutable. The Fat Controller is very disappointed.


Episode 69: Coming Together
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#69
03/28/2026

A rain of hellfire from the skies…is what both guys intended to deliver, however James encounters some obstacles for his air missions while Andy continues to control the skies. James’ alter ego makes an appearance in the mailbag, the History Segment takes us gradually closer to Italy as WWII knew it, and the conclusion of the Common Ground is the perfect position for the guys to try and come together.


Episode 68: How I Met Our Mother
Episode 68: How I Met Our Mother episode artwork
#68
03/20/2026

It’s all kept in the family today! Between James creating a parasocial bond with a parent, and a very familial History Segment. That’s not the only segment that’s “lighter” as we experience a Common Ground like no other, all against the backdrop of Andy’s great push West, as the Allies finally begin their move towards the border, chipping down the Axis forces as they move.


Episode 67: I Don’t Understand The Joke Well Enough To Make It
Episode 67: I Don’t Understand The Joke Well Enough To Make It episode artwork
#67
03/13/2026

A run along the escarpments, and a position well held. The shift of the conflict has gradually started to focus on Bardia, the place to be! Is digging in and hoping to wait it out really the best strategy for James? Is overextending supply lines over a DESERT really the best play for Andy? We simply can’t tell. All we can do is learn from the History Segment on how not to be deplorable along the way, and learn from Common Ground to eat my shorts.


Episode 66: Genuinely Awful Stuff & Sardonic Art
Episode 66: Genuinely Awful Stuff & Sardonic Art episode artwork
#66
03/06/2026

The gradual crawl through Turn Four continues, with a real switch-up in initiative - and very familiar weather. A mailbag hits a little close to home with today’s play and the history segment hits a little too hard (seriously, this one isn’t pleasant folks). Thank goodness we have Andy’s Common Ground that James can agree with, and not completely derail…?


Episode 65: Dungeon & Drag-On
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#65
02/27/2026

After last week’s episode mishap, the guys have been robbed of their gameplay time, and so instead delve into some thoughts on the game(s) they’re playing. Armed with nothing but anecdotes, these two marvellous story-tellers take us on a journey through their thoughts, their past, their mailbag and of course their Common Ground.


Episode 64: F.I.A.H.F.T.F.D
Episode 64: F.I.A.H.F.T.F.D episode artwork
#64
02/26/2026

An episode far too long in the making, cursed with audio issues is finally here almost a week late. Andy is faced with a confusing move by James’ North Wall, while the Italians of the past are confused by geography. The mailbag circles the guys back to The Worst Boardgame Competition 2026, and the very first War With A Mate Live Show is finally announced!


Episode 63.5: Technical Difficulties
Episode 63.5: Technical Difficulties episode artwork
02/21/2026

Technical issues at WwaM HQ means the episode this week is delayed, very sorry! James explains the whoopsie in this brief out-of-office recording. You’ll hear from us very soon!


Episode 63: Humbled
Episode 63: Humbled episode artwork
#63
02/13/2026

The most important meal of the day? Over at WwaM headquarters, it’s Humble Pie! The guys continue their intense clash along the North Coast, with Andy making headway on terrifying James. The first WwaM public appearance is determined, all while concluding that some things are just simply bigger than them - The game, its creators, the listeners; and Father Time.


Episode 62: The Other Type Of Luck
Episode 62: The Other Type Of Luck episode artwork
#62
02/06/2026

You don't need a licence fee for this quality entertainment! In the aftermath of James' Scenario Win, Andy retaliates with a now superior air force and a better equipped ground force while James wields the only force he has left; force majeure.


Episode 61: Andy & James’ Day Off
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#61
01/31/2026

Truck days move pretty fast. If you don’t stop and look around once in a while, you might miss them. The guys have little to talk about after today’s Truck Movement, however they simply won’t shut their mouths when it comes to just about anything else.


Episode 60: Deserts Of Our Minds
Episode 60: Deserts Of Our Minds episode artwork
#60
01/23/2026

The guys fully embrace the future they have made for themselves as a victor is declared in the Practice Scenario.


Episode 59: Writing On The Wall
Episode 59: Writing On The Wall episode artwork
#59
01/17/2026

This is definitively the biggest revelation to date. An episode that sees out the end of the 7th’s History Segment, some heartfelt & heart-aching Mailbag pulls, and a Common Ground that “taps” against the boundaries of what the segment means; all party to the real game-shaking developments that Andy and James discuss from this week’s gameplay.


Episode 58: The Grapes of Ghent
Episode 58: The Grapes of Ghent episode artwork
#58
01/10/2026

These Truck Days just fly by nowadays - a symptom of poor supply lines if you ask me. Today, the guys close out Op Stage Two of Turn Three, staring down the barrel of the halfway point of the Scenario. A mailbag segment that takes us into a corner of history far from the North African Campaign pairs lovely with the bold push of the 7th Armoured Division in today’s History Segment and all topped off with Andy’s Common Ground; decisively one of the Common Ground sections he’s done.


Episode 57: The Camel Conclusion
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#57
01/03/2026

The end of the year brings an unprecedented end to one of the most enigmatic parts of the game; the camels. In an incredibly ambitious assault on Alexandria by James, both he and Andy see heavy losses that turn their perception of the game on its head. This bumper-sized episode sees another 7th-centered history segment, a mailbag segment that delves into the structure of this project and a Common Ground that encourages the world to be Subtle, Humble and Brave.


Episode 56: Matemas
Episode 56: Matemas episode artwork
#56
12/26/2025

Join Andy and James as they relish the festive vibe by waxing lyrical about topics only tangentially related to The Campaign For North Africa, pass on Merry wishes, and discuss an upcoming project for the New Year.


Episode 55: Tomorrow Came
Episode 55: Tomorrow Came episode artwork
#55
12/19/2025

The climactic battle along the coastal road has finally begun. A clash of both Andy and James’ forces erupts with dramatic consequences and the promise of a long, protracted conflict. A history segment sees a less triumphant portion of the 7th’s endeavours and this week’s Common Ground sizes us all up, literally.


Episode 54: Tomorrow Never Comes
Episode 54: Tomorrow Never Comes episode artwork
#54
12/14/2025

The festive season is in full flow! Which for some reason means James has become dejected in his feelings towards the game. Andy pushes the momentum forward this week, with a history segment that has a Batman cameo and a quintessentially petty Common Ground helps round off the calm before the storm, with some very important Land Movement approaching.


Episode 53: I Want To Believe
Episode 53: I Want To Believe episode artwork
#53
12/05/2025

Ahh, that crisp, December air is here once more. A Truck Day that becomes so much more sees the movement of supplies on the ground and pilots in the air, in what could be the most important Air Mission section to date. Whether the tide of war will turn for either Andy or James is just one of many questions raised today. How do you contact Santa? Are the game rules truly accurate? What deserves to last forever?


Episode 52: Happy-Go-Lucky Scamp
Episode 52: Happy-Go-Lucky Scamp episode artwork
#52
11/29/2025

The game might last forever, but supply dumps certainly don’t. The guys observe a changing landscape of dwindling resource and an impending clash that will determine the future of the scenario.

War With A Mate is supporting Movember this year, with James sporting a truly embarrassing excuse of a moustache. For those that can give to a valuable charity, it would mean the world (plus if we hit £1,000 James will get a silly tattoo!)

https://movember.com/m/15500393?mc=1

Movember - Home


Episode 51: The Sandstorm
Episode 51: The Sandstorm episode artwork
#51
11/21/2025

This week, the guys PROMISE the weather is an important aspect of the episode. Not just that, but there's a storm of flavour in James' belly! The camels come dangerously close to becoming real and the 7th Armoured Division's return to the History Segment illustrates the massive role that prisoners played in the real campaign - all topped off with Andy's Common Ground which puts an interesting spin on feudal honour.

War With A Mate is supporting Movember this year, with James sporting a truly embarrassing excuse of a moustache. For those that can give to a...


Episode 50: Anniversary
Episode 50: Anniversary  episode artwork
#50
11/14/2025

Join Andy and James, a year after obtaining SPI’s The Campaign For North Africa and beginning this ridiculous debacle, as they discuss what the plan was and what the plan became.

War With A Mate is supporting Movember this year, with James sporting a truly embarrassing excuse of a moustache. For those that can give to a valuable charity, it would mean the world (plus if we hit £1,000 James will get a silly tattoo!)

https://movember.com/m/15500393?mc=1

Movember - Home