Field & Foley
Welcome to Field & Foley! From capturing nature's sounds to studio tinkering, we share stories from professional sound designers, field recordists, foley artists, musicians or other audio professions from all walks of the arts. Together, we'll be answering your questions and giving tips to help beginners get started.
Talking about Sweet Nothings with Lucy Lockhart
My guest today is Lucy Lockhart, the Voice behind "Sweet Nothings with Lucy Lockhart" on Youtube. She creates intimate, immersive ASMR audio roleplays featuring a mix of romantic and darker, character-driven stories.
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Bonus #6 The visceral sound of HELLRAISER: REVIVAL with Selena Bogdanović and Marko Filipović
My guests today are Selena Bogdanović and Marko Filipović from the audio team of Saber Serbia (formerly Mad Head Games). And their newest project is Clive Barker's Hellraiser: Revival! I am super excited about this. The game description starts with:
"Experience the infamous horror series like never before with a new chapter ripped straight from the bowels of oblivion." which already hit the tone and the fact that I can't even pre-order it in Germany right now makes me even more excited about the game hitting the right tone!
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Teaching and composing VIDEO GAME MUSIC with Megan Carnes
Today I'm joined by Megan Carnes, a award-winning composer, Wwise and FMOD nerd, and music-centric game designer based in Chicago, USA. Her composing credits include _starweaver_, Helheim Hassle, and the video game documentary channel Noclip, plus a multitude of other films, games, podcasts, and other media. She worked as a music implementer on The Lamplighters League and was the game director for the music-based games inter-view and Which is Witch? Her upcoming game Divinuet creates unique interactive musical experiences based on tarot readings.
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Starting HARMONIC CONTENT a zine about sound with Dante Fumo
Our guest today is Dante Fumo, a post production engineer for film, animation and podcast who you might know from the wonderful audio zine "Harmonic Content". If not, what are you waiting for? Seriously. Pick it up!
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The Sounds of PLANETENVERTEIDIGUNGSKANONENKOMMANDANT with Torbjørn Svendsen
My guest this time is Torbjørn Svendsen, a freelance sound designer from Norway. You might have already seen him on Youtube as I briefly held an interview at Gamescom last year:
https://www.youtube.com/watch?v=5QdXOQYjrKU
So today we catch up about his work on the wonderfully named video game Planetenverteidigungskanonenkommandant and whatever else I come up with!
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Caring for the SKYWALKER SOUND Library and Impulse Response recording with Kai Paquin
My guest today is Kai Paquin, a Librarian of Skywalker Sound that worked on fantastic movies like Jurassic World: Rebirth and How to train your dragon. But on top of this he is also diving deep into a topic I wanted to have on the show for a while now - Recording Impulse responses!
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Sci-fi and Animation sound in TEEN TITANS GO!, JURASSIC WORLD and more with Grace Stensland
Our guest today is Grace Stensland. Grace is a sound designer, sound editor, and field recordist. She has won an Emmy for her work on Orion and the dark and been nominated for an Emmy with Jurassic World: Chaos Theory. Grace has also worked on projects like Teen Titans Go!, Bad guys: breaking in, The Sisters Grimm, and more. Grace brings fantastical things to life through sound and has a special expertise and talent with science-fiction and animation.
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Bonus #5 The incredible process of recording LORD OF THE FLIES, MONKEY MAN and more with Ande Schurr
Hello all! This is ANOTHER bonus episode this month!
Faith got the chance to speak with the production sound mixer Ande Schurr yesterday about all of the incredibly complex sonic challenges faced when filming on a tropical island for Lord of the Flies.
Ande Schurr is a Singapore-based Production Sound Mixer with over 20 years of international experience in feature films, high-end series, and documentaries. Most recently his credits include Lord of the Flies on Netflix and BBC, and Monkey Man. He was also the Production Sound Mixer on Taika Waititi’s feature film Hunt for th...
Bonus #4 LIFE UNEARTHED with Ariel Waldman, Edith Mudge, Nathan Moody
Welcome to the 3 Year anniversery episode of Field & Foley!
Today we have a rare treat for you, as I get to speak to three lovely people that made something truly wonderful! We're speaking about Life Unearthed with Ariel Waldman, Edith Mudge and Nathan Moody.
Ariel Waldman is an explorer and filmmaker. Her expeditions take her from tallgrass prairies and deep-sea canyons to the icy realms of Antarctica. In these remarkable places, she films otherworldly life beneath the surface, including the extraordinary lives of microscopic animals. Ariel is the creator and host of LIFE UNEARTHED...
How TWENTY THOUSAND HERTZ opened a door to behind the scenes of DISNEY, SNL and more with Dallas Taylor
I'm super exited, because my guest today is Dallas Taylor, a sonic strategist and storyteller. Dallas is not only the host of Twenty Thousand Hertz - the wonderful podcast about the world's most iconic and fascinating sounds but also has been leading a sound design agency and making amazing documentaries on Youtube, showing us an inside look behind the scenes of Disney Park audio, mixing for live shows like Jeopardy, SNL and many more! If you haven't seen it yet I can heavily recommend you check it out!
And as a special recommendation from Dallas, check out...
The rich soundscape of FRANKENSTEIN with Scott Hitchon
Today’s guest is Scott Hitchon, a freelance DGC sound editor and re-recording mixer working out of Toronto, Canada. Scott has won awards such as a DGC Award for the show Fellow Travelers and a CSA for Best Sound, Non-Fiction for the documentary Once Were Brothers. Most recently working on the BAFTA, MPSE, and Oscar nominated film: Frankenstein. Scott brings stories to life and adds depth and breadth to each production through sound.
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Bringing animation to life on ADVENTURE TIME, ADULT SWIMS THE ELEPHANT through Sound Editing with Scott Manke
My guest today is Scott Manke, a audio post-production professional specializing in sound effects. With over a decade of experience in sound editing, sound design, and video and audio production Scott’s work spans award-winning animated shows, features, and audio dramas for studios like Adult Swim, Cartoon Network, HBO Max, and Disney.
He’s also collaborated with artists such as Halsey and Fall Out Boy, and most recently worked on Adult Swim's The Elephant, a three-act narrative experiment in which each creator or pair of creators develops a segment independently, without seeing what the others are making.
The art of capturing hyperrealistic animal sounds with Mattia Cellotto
Today I’m excited to welcome Mattia Cellotto, a passionate field recordist and sound designer whose love for audio starts at the source: recording. With over 10 years of experience creating highly respected sound libraries, Mattia has built a reputation for deeply understanding the raw materials of sound and transforming them into powerful creative tools. His latest release, Animal Hyperrealism Vol. IV, continues a celebrated series, capturing many ultra-detailed animal vocalisations recorded at 192kHz — perfect for creative soundwork!
Alongside his library work, he’s contributed sound design to major titles like Battlefield V and Star Wars Jedi: Fallen Order...
Building a Dolby ATMOS Studio from scratch with Franck Reisner
Franck Reisner is a producer, cultural entrepreneur and studio founder. He built Studio89, Estonia’s first Dolby Atmos Music studio, from scratch – starting with straw panels and a DIY spirit – into a hub for immersive sound, mixing, and international collaboration. Today, Studio89 unites engineers, musicians, and composers across recording, post-production, and game audio.
Franck’s vision reaches beyond the studio: he is developing a Music Production House in Tallinn, a future hub of studios, rehearsal rooms, and creative companies, designed to anchor local talent and connect Estonia internationally. With roots in theater and children’s musicals, and experience...
The sound of STEVE, ANEMONE, BERBERIAN SOUND STUDIO with Stevie Haywood
My guest today is Stevie Haywood, a UK-based Production Sound Mixer with extensive experience across narrative film, television, and documentary.
He has contributed to a diverse range of productions, from intimate, character-driven dramas to ambitious large-scale period pieces.
And recently he has worked on the stellar dramas STEVE on Netflix and ANEMONE in cinemas, both released early october.
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Conjuring dark audio on BLOOD WEST with Piotr Stachera & Kacper Kajzderski
My guests today are Piotr Stachera, the Audio Lead at Hyperstrange and Ivory Tower Soundworks and Kacper Kajzderski with the coolest title I've ever heard - the Game Audio Necromancer, also from Ivory Tower Soundworks.
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If you've enjoyed this episode please consider buying merch or supporting directly via Patreon or Ko-fi where you gain early access to episodes in lossless format and can submit questions for guests:
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Running a professional audio production studio with Gina Zdanowicz
Today my guest is Gina Zdanowicz — Emmy-nominated composer, sound designer, and founder of Serial Labs Sound, a bespoke audio production studio delivering high-quality sound for games, film, TV, and interactive media. With 20 years in the industry, Gina and her teams work spans from indie gems to AAA giants like BioShock 2 and Just Cause 3. She's also a passionate educator and mentor, and co-author of The Game Audio Strategy Guide, helping shape the next generation of audio professionals.
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Terrifying ears in RESIDENT EVIL 7 BIOHAZARD, RESIDENT EVIL VILLAGE with Ken Usami
My next guest is Ken Usami, Senior Manager of the Capcom Sound Team consisting of over 90 people, Audio Director, Sound Designer, Music Composer, Educator, guitarist - just so many things!
Since joining Capcom in 2012 after graduating from Berklee College of Music, Ken has played a key role in shaping the audio experience of major titles like Resident Evil 7. From Foley recordings to immersive sound design, his work has helped define the eerie, tension-filled atmosphere that makes these games unforgettable.
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Crafting signature sounds for THOR, DR STRANGE and more with Nia Hansen
Nia Hansen is a sound designer with none other than Skywalker Sound. She has experience in foley supervising, editing, mixing, and field recording and works primarily on science fiction and fantasy feature films. Over her impressive career, her work has brought life to the sonic worlds of Marvel, Disney, and Pixar—crafting the signature sounds of vibranium, Thor’s axe, and other iconic elements. Nia is also author of the incredible Graven trilogy. Nia designs technology, magic, and creatures layered with texture, symbolism, and deep attention to detail.
The intro for this episode is a scene in Aven...
Calming Field Recording adventures in the UK with Oliver Menadue
Oliver Menadue is a UK based sound artist, and creater of the youtube channel Rare Finds Sound Design. Ollie takes his viewers along on his field recording adventures capturing the world one sound at a time through advanced recording techniques and self made microphones. He also crafts those sounds into sound effect packets, sharing his passion for sonic exploration with the broader creative community. Join on this episode as we talk about field recording, creative sonic creation, and getting started as a field recordist.
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Mixing Live Experiences for BJÖRK, AMY WHINEHOUSE and more with FOH John Gale
John Gale is the head of audio at Creative Technology Island and the front of house engineer for the iconic artist Björk. John has enjoyed two decades of an audio career that spans across live, studio, and post production sound. He has worked with highlighted artists like Brit Award winner Björk, the five time Grammy Award winner Amy Winehouse, and double Mercury winner PJ Harvey. John has an extraordinary wealth of knowledge about the audio world that he shares with us in this episode!
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Bonus #3 - Two Year Anniversary
Happy two year anniversary and thank you for listening!
Merch out now and discounted for the next 24 hours!
https://field-and-foley-shop.fourthwall.com/
Support this Podcast
If you've enjoyed this episode please consider buying merch or supporting directly via Patreon or Ko-fi where you gain early access to episodes in lossless format and can submit questions for guests:
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https://www.patreon.com/fieldandfoley
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Thank you for listening!
Composing for HELLDIVERS 2, CYBERPUNK 2077 & DEATHLOOP with Ross Tregenza
On this episode of Field and Foley my guest is Ross Tregenza, a BAFTA nominated video game composer and sound designer. With an incredible portfolio that includes Helldivers 2, Cyberpunk 2077, DEATHLOOP, and the Texas Chainsaw Massacre, Ross' work has helped to shape the sound of countless iconic games!
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If you've enjoyed this episode please consider buying merch or supporting directly via Patreon or Ko-fi where you gain early access to episodes in lossless format and can submit questions for guests:
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Emotional Vocal impact in HOLLOW KNIGHT, ALAN WAKE 2 and SLAY THE PRINCESS with Amelia Jones
Amelia Jones is an award winning vocalist, known for her crystal clear tone and emotionally rich performances. Her voice has been featured in award winning video games and productions like Hollow Knight, Alan Wake 2, Visions, Eden, and one of my personal favorites, Slay the Princess. Based in Bristol, she continues to captivate audiences worldwide with her passion for contemporary music and her storytelling through sound!
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Experiencing Media without sight with Adrian Ide
I’m excited to introduce my next guest Adrian Ide!
I had the pleasure of meeting him at GamesCom where we dove deep into conversations about audio, games and other media. Adrian is currently studying film and television production where he is honing his craft in storytelling and production. As Adrian is legally blind, it gives him a unique perspective in his work in the world of audio.
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Being a emotional guide through music with Anna B Savage
Our guest on Field and Foley today is Anna B Savage, a London based singer and songwriter known for her stark and reflective compositions that blend vulnerability and strength. With a striking voice and minimalist approach, she creates deeply emotional soundscapes that linger long after listening. Following a critically acclaimed debut album A Common Term and album In|Flux Anna has cemented herself as one of the most captivating talents in the British independent music scene. Join us as we talk about the way she began her career, all the way to her current upcoming projects!
...
Molly Heady-Carroll | The Design of Creatures and Monsters - In The Keep
Molly Heady-Carroll is a 'Creature Consultant' and co-founder of Arcane Circus, a Netherlands-based game studio. She tours the world lecturing on the art of designing creatures and consulting for a wide variety of clients including the likes of BBC, Netflix, and Universal. | Molly HC on: X | LinkedIn | Zenibeasts | Cora Cacao - Use Promo Code ‘INTHEKEEP’ for 10% Off! | In The Keep | Support In The Keep | Follow us on X | Join our Official Discord | Theme Song by Jon of the Shred |
Mentioned in this episode:
Missing The Point? > inthekeep.com
Käy Vriend | Serious Games, VR, Military Service, Remote Viewing - In The Keep
Käy Vriend is a Dutch texture artist, military veteran, and founder of Icebreaker Creative Mentoring, a company that helps people get the advice and guidance needed to break into the games industry. Here we discuss Käy's military career, his work with Meta, his experience and thoughts on remote viewing, and lots more. | https://www.linkedin.com/in/kay-vriend/ | https://x.com/KayVriend | Cora Cacao - Use Promo Code ‘INTHEKEEP’ for 10% Off! | In The Keep | Support In The Keep | Follow us on X | Join our Official Discord | Theme Song by Jon of the Shred |
Mentioned in this e...
Preserving the quiet places with Matt Mikkelsen
Today, I'm thrilled to introduce our guest, Matt Mikkelsen, a sound recordist, sound designer, and documentary filmmaker based in Duluth, Minnesota. With a career dedicated to recording, researching, and preserving natural soundscapes, Matt has collaborated with many big names like Skywalker Sound, Microsoft or Apple.
As the Executive Director of Wilderness Quiet Parks for Quiet Parks International, Matt champions the cause of saving quiet for the benefit of all life. He has also worked closely with Gordon Hempton, "The Sound Tracker," who founded Quiet Parks International. Join us as we delve into Matt's incredible journey and his...
Capturing impactful gun sounds with Aaron Brown & Mac Owens
Our guest is Aaron Brown, a seasoned audio professional specializing in game audio, music composition, and field recording. Aaron has worked with industry giants like Electronic Arts, Lucasarts and Naughty Dog, contributing to award-winning games such as Call of Duty Vanguard and Uncharted 3. Currently based in Austin, TX, Aaron is an active supporter of the local game audio community and continues to explore new opportunities in the field.
Joining Aaron is Mac Owens, a talented sound designer with a diverse audio background. Mac graduated from Full Sail University with a degree in Recording Arts and has worked...
The sound of JIM HENSON: IDEA MAN with Jeremy Bloom & Daniel Timmons & Tony Volante
Today, we are welcoming three guests, Jeremy S. Bloom, Daniel Timmons and Tony Volante, who all worked on the wonderful documentary "Jim Henson: Idea Man"
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Bringing an Ancient Reptilian Brain to life in DISCO ELYSIUM with Mikee Goodman
Today I'm excited to have Mikee Goodman as my guest. He is the powerhouse vocalist from SikTh & Primal Rock Rebellion and a versatile voice over talent in the entertainment industry. As a singer, voice artist, casting director, and audio producer, Mikee's creative prowess knows no bounds. From his electrifying performances with bands to his work as the director of voiceover and many of the voices for "Disco Elysium" Mikee's diverse skill set has made a significant impact across music and gaming.
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Traveling to the farthest corners of our planet with Thomas Rex Beverly
My guest today is one I have been looking forward to for a while! Thomas Rex Beverly is not just a field recordist and composer – he's a sound explorer on a mission to capture the essence of our changing planet through sound. In a world saturated with noise, Thomas's work celebrates the beauty of pristine natural soundscapes, urging us to reconnect with nature and preserve its wonders for future generations.
From the wild calls of animals to the awe-inspiring symphony of storms, Thomas's recordings transport listeners to the heart of nature's most breath-taking moments.
Su...
Crafting the intense Soundscape of ALAN WAKE 2 with Pauli Ondruska & Henry Scott
About this Episode
Today, I'm thrilled to have Pauli Ondruska and Henry Scott from Remedy Entertainment joining us. With their extensive expertise in game audio, they've played pivotal roles in crafting the intense soundscape of Alan Wake 2.
In this episode, we'll delve into their unique experiences working on such an esteemed franchise, exploring everything from the meticulous recording of foley to the techniques used to bring the game world to life through sound.
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Editing SFX libraries and FIELD & FOLEY with Faith Abi-Haydar
Today, I'm super excited to welcome Faith Abi-Haydar to the show! Faith is a freelance sound designer, mixer, foley artist, and editor with a wealth of experience. She's worked on a massive 2000+ SFX library for Shutterstock at Vaudeville Sound in Vancouver and had her short films shown at the Brooklyn Film Festival. Not only is she proficient in Dolby Atmos mixing, but she's also the one editing and mixing this very podcast!
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The musical magic of CALL OF SAREGNAR with Tony Manfredonia
Introducing Tony Manfredonia, a Michigan-based composer and singer-songwriter known for his emotive and captivating music. From epic symphonic rock to tender pop-piano ballads, Tony's genre-defying sound takes listeners on extraordinary journeys.
Performing worldwide with esteemed ensembles like the Pittsburgh Symphony Orchestra and collaborating with artists such as The Accidentals and Bob James, Tony Manfredonia's versatility and profound compositions leave an indelible mark on audiences.
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Mastering audio in THE QUARRY and AS DUSK FALLS with Lewis Thompson
Meet Lewis Thompson: music composer, sound designer, and master of all things audio! From strumming his first guitar at the age of 11 to crafting immersive soundscapes for indie games and cinematic titles like The Quarry and As Dusk Falls, Lewis is a prominent figure in the UK game dev community, organizing meet-ups and events.
And on top of all that he founded a social platform for audio people called Airwiggles!
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Bonus #2 - Guest Recording Compilation
About this Episode
Thank you for a year of listening to Field & Foley! As a special treat, here is a compilation of a recording from each of our guests this past year (Thanks to Katharina for the idea!).
And the first three people that send us a message with the episode number of the last recording in this compilation will win a special prize!
Sit back, relax, and enjoy this auditory journey through the highlights of our first year. And as always - thank you for listening!
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Bonus #1 - Hosting the podcast with Ben Reichstein
One year anniversary episode!
Join us for a special bonus episode as we celebrate our one-year anniversary with a twist! Host Ben Reichstein takes the guest seat to reflect on the journey, share insights, and answer questions. Don't miss this unique opportunity to hear from the voice behind the mic!
About Field & Foley
Welcome to Field & Foley, the podcast that explores the world of field recording and foley art. I am your host, Ben Reichstein, and every two weeks I'm joined by a new guest from the wonderful world of sound. Whether...
Mixing intense Foley moments in OPPENHEIMER & DUNE: PART TWO with Mikel Parraga-Wills
About this Episode
Today, I'm excited to introduce Mikel Parraga-Wills, a highly esteemed Foley Mixer based in Los Angeles, California. With an impressive resume featuring projects like Fast X, Dungeons & Dragons: Honor Among Thieves and two of my favourite movies of the last years, Oppenheimer and Dune: Part Two.
Join us as we explore Mikel's journey, his insights into Foley mixing, and his contributions to the world of cinema.
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