The Resident Evil Podcast
The longest running Resident Evil/Biohazard podcast in the world.Featuring comprehensive reviews and in-depth lore discussions on the greatest survival horror franchise.
RECollections: Resident Evil Survivor (2000) - 30th Anniversary Mini-Cast
We come to the end of our first look of mini podcasts and the end of the PlayStation 1 era of Biohazard titles - the misunderstood Resident Evil Survivor.
Branching away from the pre-rendered familiarity of the first three games, Survivor went first person....with mixed results its fair to say. Fully 3D and tank controls were not the best combination but lurking beneath this pixelated quest is a dark, twisted and sordid tale of child kidnapping, torture and biological terror.
It's always been a bit of cult classic here at REP, so join us now as...
RECollections: Resident Evil 3 (1999) - 30th Anniversary Mini-Cast
The third entry into our RECollection series see's the team take a nostalgic look back at the final entry into the mainline classic trilogy that came out on the PlayStation 1.
Perhaps more so than any of the others PSX entries, the original RE3 is notably different from its recent remake and for that reason many lament some of the legendary locations absent from the 2020 revision.
As with this mini-cast, we recount our stories of acquisition and the sheer terror the Nemesis brought to the table!
Episode 115: Zach Cregger's Resident Evil Review
Time to strap in as the podcast team reconvene to discuss the latest live-action film adaptation, this time with renowned horror writer-director Zach Cregger of Barbarian and Weapons fame taking the reins. As well as discussing in-depth everything we liked and didn't like, we address the controversies about the canon and lack of connections, why Cregger decided to go in this direction, the critical reception financial success, and just how his gamble seems to have paid off. We also have call-ins and opinions from the community and touch on the ongoing Biohazard 30th anniversary celebrations. There is also some...
RECollections: Resident Evil 2 (1998) - 30th Anniversary Mini-Cast
Our 30th anniversary celebrations continues with a mini-cast featuring the all time classic - Resident Evil 2.
Now heralded as one of the best survival horror games ever made, upon release not everyone on REP was quite on board with the series at this point and indeed for some, would come much later.
We now recollect our memories of first entering into the RPD, the intertwining narrative and admiring the sheer balls of Capcom to make something so grand, so new that took everything from the first game and improving upon it without relying on the s...
RECollections: Resident Evil (1996) - 30th Anniversary Mini-Cast
As Resident Evil turns 30 years old, REP presents a brand new series of mini podcasts celebrating the first 4 titles in the franchise in a new bitesize format.
Join the team as we RECollect that first tantalizing title and in doing so how we all got into the series in the first place. We look at the enduring legacy that the mansion incident laid for survival horror and why we all hold this game in such high regards.
We hope everyone enjoys this mini REP - even Neptune's Biohazard Quiz has a condensed format!
Ep...
Episode 114: Resident Evil Deadly Silence Retrospective
Way back in 2006, Capcom released Resident Evil Deadly Silence, a port of the original 1996 classic to celebrate 10 years of the franchise. Of course, Deadly Silence would also include the REbirth mode - a new way to play through the Spencer Mansion taking full advantage of the DS's hardware/gimmicks depending on your point of view!
20 years on STARS TyranT, Rombie and Neptune revisit this quirky (and now quite expensive) title to see how it holds up and celebrate all the new additions that make this title so unique.
Yes, this is of course another excuse...
REP Presents: Resident Evil Vendetta Audio Commentary
Welcome to REP's audio commentary for the third feature length CGI Film - Resident Evil Vendetta.
Hopes were high going into the original release of this film, the prologue seemed scary, Chris and Leon team up again and the further return of Rebecca Chambers pumped up the expectations of another bioweapon flick. Sadly this film did not impress at the time and with this commentary, many were returning for the first time.
Join STARS TyranT, Neptune and a slightly poorly Rombie as we watch along this John Wick, Saw and of course Looney Tune inspired e...
Episode 113: Resident Evil Veronica (Remake) Reveal
Another Resident Evil gets the remake treatment with its reveal at Summer Games Fest 2026. Rumours had been rife a week before the show and indeed kicking the presentation off was this 4 minute trailer highlighting Claire's investigation in Paris and subsequent capture.
With a slightly new name, Resident Evil Veronica will be a reimagining of this beloved (but poor selling) classic title - and one that is very close to the hearts of a a few us on REP - not all!
As such, this announcement has divided the team with some happy to see an...
Episode: 112.5: Resident Evil Requiem: Community Feedback
With Resident Evil Requiem now well and truly embedded in the fandom, we open up the floor to the REP Community with their comments and feedback on this explosive title.
As always, expect a mix of praise and criticism and analysis from the fans as Neptune, STARS TyranT and Rombie all react to points missed in previous podcasts or general commentary oh their time with Requiem.
We send our big thanks to everyone that called in as we sunset our coverage...until the DLC!
Episode 112: Resident Evil Requiem - The Lore Discussion
It's that time folks where the REP team convene to discuss all things lore as a result of Resident Evil Requiem. A candid discussion sees us break down the key story points, including Grace's origins and the secret cloning program, Spencer's motivations for adopting a child, what his objective really was, and the whole deal with Ark and Elpis. We also debate the differences between retcons and recontextualisations in the face of the reworked city's destruction and why Raccoon City has seemingly gone from a small, innocuous mid-western town to a sprawling metropolis 30 miles wide. What is Raccoon City...
Episode 111: Resident Evil Requiem Review
Resident Evil Requiem is here! The first new original story in the franchise in 5 years sees Capcom take its boldest steps yet. A new protagonist and daughter to an Outbreak legend teaming up with series stalwart, Leon S. Kennedy. A mysterious virus affecting Raccoon City survivors and the return of zombies.
Throw in a new style zapping system, optional gameplay perspectives and the apparent harmony of the classic survival horror of RE7 and the survival action of RE4 - how could this possibly gel?
Join the REP Team as we attempt to answer these questions...
Episode 110: Resident Evil Requiem Final Preview
With just over a month away from release, the REP Team take one final look at Resident Evil Requiem following the recent RE Showcase and gameplay reveal.
Expect a thorough examination of what was shown with two inventory systems, the gore, possible zapping systems and whether Capcom can nail the tonal shift between Leon and Grace's gameplay. Needless to say theories are thrown out like confetti - will we get one right? STARS TyranT is confident...
We also take a look at Resident Evil Survival Unit with a mini review - is this the return...
Episode 109: Resident Evil 4 & Its Influences
Following our popular podcast last year of the original trilogy and its impact on the survival horror genre, we return to examine the most influential RE title on the wider gaming industry - Resident Evil 4.
20 years since its original release, the mechanics of the gaming loop have impacted so many titles, that we felt it prudent to take a closer look at the horror games that came after with recommendations and a healthy discussion of other games too.
Join Rombie, Neptune, Stars TyranT and a delighted George Trevor as we chat all things Silent Hill...
Episode 108: Resident Evil - The T-Virus
Welcome to a deep-dive on one of the key lore elements of the entire franchise. The t-virus is what started it all, creating the various zombies and monsters we have all fallen in love with for almost 30 years now. In this episode, we extrapolate the virus from top to bottom, going back to its origins with the Progenitor Virus, then looking at the entire history of Umbrella's t-virus project, discussing all its variants, its properties, and what the goal was behind it all. Also discussed is the Tyrant Project and some of the known t-virus variants that were developed...
Episode 107: Happy Birthday Resident Evil 4 Separate Ways
Released in the United States 20 years to the day, the PS2 version of Resident Evil 4 marked a major first in the Biohazard series - the first subsequent re-release with a major canonical add-on in the form of the wonderful Separate Ways campaign.
At the time whilst such a notion greatly annoyed GameCube owners, many saw Separate Way as the extra that "saved the game" in terms of connection to the overall Resident Evil lore.
20 years on, REP once again make their way back to Spain to replay this short and sweet Ada adventure beginning to...
Episode 106: Resident Evil Requiem Demo
With Capcom building up the hype nicely for Resident Evil 9 at recent gameshows, we thought it would a good idea to discuss the recently released (albeit limited) demo that was made available at Gamescom 2025.
To bring some first hand impressions to the table, REP is delighted to have legendary content creator, writer, voice actor and all round biohazard superfan, Suzi the Sphere Hunter join Neptune, Rombie and Astra (Mr. Spencer) in this bonus podcast!
Suzi is able to share the time spent exploring this forsaken hospital, the intricacies of the monster (Lisa?), camera angles, ray...
Episode 105: Resident Evil Revelations 2 Retrospective
In what can be described as one of the last canonical spin offs in the Resident Evil series, Revelations 2 is now a decade old - so what better opportunity to return to this hellish island and see how this early PS4/Xbox One title holds up 10 years later.
A known favourite game of George Trevor and most of the team as a whole with credit often being given for bringing horror back to the series. Can Neptune finally get to grips with the controller lay out and does the once fancy episodic release structure actually hinder it i...
Episode 104: Happy Birthday Resident Evil 4
Has it really been 20 years? 20 years since the sequel that forever changed the series, that became so divisive that it split the fan community, and yet was so groundbreaking it won numerous awards, spawned dozens of imitations and is likely the reason Resident Evil is still going strong to this day? Join the REP crew as we take you through the game from beginning to end, recounting new stories along with old experiences from our first ever playthroughs on the Nintendo Game Cube way back in 2005. What are the best tactics for the village siege? What were the developers...
Episode 103: Resident Evil Requiem Reveal
Finally after what has felt like an endless wait, Capcom have formally announced Resident Evil 9 by debuting a trailer at Summer Games Fest - and boy did it surprise! In a move no one was anticipating, we are returning to the ruins of Raccoon City in a somewhat fitting move as we approach the 30th anniversary of the series. But perhaps even more surprising was the reveal of a new protagonist, Grace Ashcroft, daughter of Alyssa from the Outbreak games! Join us as the REP team dissect the reveal trailer from top to bottom, looking at possible plot points...
Episode 102: The Future of Resident Evil
The title says it all!
With Resident Evil 9 still someways off, we take this unusually lenghty gap between announcements from Capcom (in fact we think it's the longest in the 30 years of the series) to delve into the possibilities of what is next to come for our favourite horror franchise.
Such has been the gap, we have not really done a podcast like this since the pilot and together with comments from our patreons, we examine what could be next both out of universe and from a lore perspective.
Yes, this means...
Episode 101: Happy Birthday Resident Evil Outbreak File 2: End of the Road
Welcome all as we bring the curtain down on our year-long Resident Evil Outbreak retrospective. We are down to the last scenario of File 2, the aptly named End of the Road, and battle Hunters, Zombies and a quite relentless Tyrant as we all make a break to escape Raccoon City before the missile (or is is missiles?) drop.
Getting Linda Baldwin to safety can potentially save millions of lives, but does Neptune realise that? What is the best ending? Just how valuable is the remote bomb switch for the Tyrant, and when is the right time to u...
Episode 100: Biohazard STARS 4
We've made it! 100 episodes proper and what better way to celebrate than with the return of our feature-length Resident Evil themed quiz - Biohazard STARS!
Now in its 4th iteration, Neptune hosts the biggest Biohazard STARS yet - a whopping 14 rounds to test your mind and stamina to the very limits. Alongside Neptune is the full REP Team - team captains TheBatman and Rombie are joined by STARS TyranT, George Trevor and the returning Mr. Spencer. Special guest Ploppy54 also joins in on the fun!
Who will prove victorious in this ultimate test of Biohazard...
Episode 99: Happy Birthday Resident Evil Outbreak File 2: Flashback and Desperate Times
Our File 2 celebrations continue as this time the REP team head deep into Raccoon Forest to investigate a mystery that has been ongoing since 1993 when Kurt, a reporter from Raccoon City, went mysteriously missing following rumours of illegal goings-on at an old hospital in the mountains. Join us as Neptune comes face to face with Al Lester and his axe, and listen to STARS_TyranT's increasing despair about his team's failure to utilise the auto-aim function when surrounded by wasps. We discuss Flashback's unique setting, the enemies, puzzles and of course a deep-live into the lore and backstory.
Episode 98: Happy Birthday Resident Evil Outbreak File #2 - Wild Things & Underbelly
Welcome back to the Raccoon City outbreak, this time with the somewhat overlooked Outbreak File#2 and its first two scenarios - Wild Things & Underbelly.
In true REP fashion in these happy birthday podcasts, we take you through each chapter, beginning to end reliving our experiences (and in some cases, demise) both at the undead Raccoon City Zoo and then in the Underground station.
How will we all get on and can the addition of a very large stalker enemy and possibly the most annoying enemy in the entire series (the fleas) dampen what is at...
Episode 97: Resident Evil & Its Influences
Welcome to a somewhat experimental episode of the Resident Evil Podcast where the team looks back specifically at the original PSX trilogy and the influences in horror gaming that our beloved title drew from. This means an examination of some older horror titles that shaped the industry before Biohazard including Sweet Home, Alone in the Dark and Clock Tower with an analysis on what aspects worked to bring the scares in a low polygon era.
We then discuss why Resident Evil was so special and despite perhaps not being the first "survival horror" title (albeit the game...
REP Presents: Resident Evil Afterlife Audio Commentary
We've held out long enough and today we are back with our audio commentary of the 4th live action Resident Evil movie, Afterlife. With P.W.S Anderson back in the director's chair and fully embracing 3D as well, join Neptune, Rombie and first time viewers of the film, STARS TyranT & George Trevor in this watcha-along. How does this film stack up some 14 years since release? Can we make any sense of the storyline where Extinction left us and how effective is the use of 3D - Neptune is watching along in 3D for this one for a unique perspective! As...
Episode 96: Resident Evil: The Mold Saga (2016 - 2021)
After a short break, the team return to tackle head on the soft reboot that is the Mold Saga. Following the bloated bioterrorism era, many welcomed the return of a more personal story with Ethan and family and (another) new virus/parasite/agent taking centre stage - this time in the form of Mutamycete or the Mold.
Whilst the story may start off self contained, we soon see the return of many Resident Evil hallmarks such as a new Umbrella, spies, paramilitary teams and of course Chris "yes, that's him" Redfield ultimately leading to an interesting cliffhanger...
Episode 95: Happy Birthday Resident Evil Outbreak - Decisions, Decisions
Welcome to the final part of our 20th birthday celebrations for the original Resident Evil Outbreak. This time we focus solely on the final scenario; Decisions, Decisions, and set foot in Raccoon University with just hours to spare before the sterilization operation obliterates Raccoon City for good. As ever we dive deep, investigating all possible routes, puzzles, enemies, and story implications... all before hoping to escape before the missile (or is it missiles?) hit...
This episode is supplemented by a comprehensive review of Resident Evil 4 Remake VR by STARS_TyranT.
Please enjoy.
Episode 94: Happy Birthday Resident Evil Outbreak - The Hive & Below Freezing Point
Our Resident Evil Outbreak's 20th anniversary birthday celebrations continue with a look at the next two scenarios; The Hive and Below Freezing Point. Join us as we return to Raccoon City General Hospital where strange leeches run amok and the bloody elevator is broken... Just how do you find those pesky elevator codes again? Then it's swiftly onto William Birkin's underground laboratory in a storyline taking place several days before Leon and Claire ever got there and at a time long before NEST was ever a thing.
Neptune's calamitous quiz returns and in the news we briefly d...
Episode 93: Happy Birthday Resident Evil Outbreak - Outbreak & Hellfire
On REP's 12th anniversary, we begin to celebrate 20 years of the Resident Evil Outbreak sub series that was first released in December 2003 in Japan. The game, which started off life advertised as Network Biohazard or Resident Evil Online quickly stoked the imagination of RE fans across the world, especially those that had bet on the franchise remaining on Sony's console post PSX.
There was a lot of hope and expectation that Resident Evil going online would revolutionise the series. What transpired was not quite what was promised in the early trailers with many lamenting the lack of i...
Episode 92: Resident Evil: The Bioterrorism Era
Welcome to our end of year podcast where we see out 2023 with a deep dive into one of the more controversial eras of the series chronology. RE5 went out of its way to end several long-running, major plot points and left something of a blank slate for the storyline moving forward after killing off its main villain. Since then we've had a ton of media, not just new games, but also manga books and CGI movies, to progress the storyline from 2009-2015 in what we are calling the 'bioterrorism era'. We look at the various incidents and plot aspects...
Episode 91: REmake REflections
With the undoubted success of all of Capcom's REmakes, especially the recent Resident Evil 4, the time has now come for the team to reflect upon the impact these games have had both for Biohazard and for the wider industry.
In the spotlight for this podcast are not only the RE Engine remakes, but also the original and arguably still the bar to beat - 2002 REmake. The aim here is to discuss in some detail how these remakes came to be and the legacy they now leave, whilst highlighting the bits they did better that their original counterpart.<...
Episode 90: Resident Evil 4 (Remake) Separate Ways Review
Perhaps one of the most anticipated DLC's in quite some time, Separate Ways is out now and the REP Team are bringing you their review of Ada's quest in Southern Europe. The original side quest for the base game certainly added some much needed context to the Plaga and specifically Wesker's involvement - can the revised version pull the same trick whilst applying the bells and whistles of the RE Engine? With emotions running high at REP over Remake 4 itself, will Neptune have a more enjoyable time? Will TheBatMan continue to applaud the changes from Capcom? Has Rombie burnt himself...
Episode 89: Resident Evil Death Island Review
In the latest in what is now a long line of CGI productions, Death Island was perhaps the most anticipated with the return of not only fan favourite Jill Valentine, but the coming together of all four of the series' main protagonists for the very first time.
On paper therefore, Death Island ticks a lot of boxes, but how was this film received by the team - can it break free from the usual constraints of these films to tell an important but also enjoyable tale - and can it be done when so many of the...
Episode 88: Resident Evil Dead Aim Retrospective
Join REP as we celebrate 20 years of Resident Evil: Dead Aim! Yes, Gun Survivor 4 is now 2 decades old and the team come together to take a retrospective look at this pioneering and divisive title.
Long time listeners will know that we are quite fond of this quirky spin off, arriving at a time when the future of the series was looking bleak on PlayStation with the major titles finding a new home on Nintendo's purple cube. After a few false starts under the Survivor banner, could Capcom strike gold with new characters and a notable time jump i...
Episode 87: Resident Evil 4 (Remake) Part 3: The Lore Discussion
Welcome to the third and final part of our Remake 4 coverage. We've reviewed it, the community have had their say, now it is time to do a deep dive into the various lore changes and additions this remake has brought about. We discuss in depth the changes to the Plaga, the various creatures, and the enhanced personalities and motivations of the characters. Do the changes to Operation Javier really matter, or can the new simply be stitched on top of the old? We also welcome Albert Wesker into the RE Engine era and speculate what the inevitable Separate Ways...
Episode 86.5: Resident Evil 4 (Remake) Part 2: Community Feedback
Part 2 of our coverage of Resident Evil 4 Remake continues with our community feedback special.
As is tradition with our new release coverage, in this podcast we hear from our wonderful listeners with their views and opinions on this latest release. The call out this time saw a wonderful response with a varied collection of experiences and reviews.
Join Neptune, theBatman, STARS TyranT, Rombie and George Trevor as we hand the reigns over to you guys!
Meanwhile in the news, we reflect on newest trailer releases of Resident Evil Death Island and the upcoming RE m...
Episode 86: Resident Evil 4 (Remake) Review
Resident Evil 4 Remake has now seen its official release and our panel have played it extensively. Join Neptune, Batman, STARS_TyranT, Rombie and George Trevor for a very lengthy discussion as we dissect and analyse the whole game from top to bottom. Everything is covered from the re-imagined and remixed locations, the modern take on the characters and B.O.W.s, the soundtrack, and of course the new lore implications. Can George Trevor finally be converted to the modern games? Will this finally be the title that wins over STARS_TyranT to the remakes? And does this title...
Episode 85: Resident Evil 4 (Remake) Final Preview
With less than two weeks to go before the highly anticipated release, the REP team sit down to analyse the 'Chainsaw Demo' and discuss their hopes and fears for the final finished product. In the midst of avoiding flying hatchets, burning police officers, and frenzied chainsaws, we discuss what works, what doesn't and speculate on what the full game has in store. But overall the team seem united in their opinion that Remake 4 will be a phenomenal success and potentially become one of the best-selling titles of all time for Capcom. But this poses its own dilemma... Should Capcom...
Episode 84: Happy Birthday Resident Evil Zero
Amazingly, another classic Resident Evil title turns 20 years old in all regions as one of the last pre-rendered games hits this milestone. A game originally developed for the N64 before being scrapped and upgraded for the Nintendo GameCube, for many this was the key title in the release schedule.
Gone were some of the core components of Biohazard, no longer "restricted" by item boxes, two person exploration and some genuinely creepy environments - surely the pinnacle of survival horror? Many felt these improvements harmed the gameplay and the complicated and somewhat contradictory storyline only added to the...