Tales from the Backlog
A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle.
225: Arco (with Luis Aguasvivas)
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Join Dave and special guest Luis Aguasvivas as they discuss Arco (Franek, Max Cahill, Bibiki and Fayer, 2024). Arco blends tactical turn-based combat with a revenge story spanning multiple protagonists. It's an ambitious game that coalesces in some magical ways, but falls short in some others, making it ripe for discussion. As always, no spoilers in the episode for a while- enjoy!
Guest info: Luis Aguasvivas (he/they)
Check out Luis's writing https://aguaspoints.com/ Follow on...224: Titanium Court (with Emily Merritt - No Small Games)
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Join Dave and special guest Emily Merritt (No Small Games) as they do their best to unpack AP Thompson's Titanium Court. Even AP Thompson's simplified description of "a match-3 tower defense game for people who like to read" still hides a mountain of detail, so this was a fun discussion about those component parts and especially how they tie together into a genuinely interesting narrative and commentary on the way we play games and "consume" media in general. As...
223: Pokémon Conquest (with Jared Moss - Play Along Podcast)
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Join Dave and special guest Jared Moss (Play Along Podcast) as they take over the land in Pokémon Conquest. This crossover between Pokémon and Nobunaga's Ambition puts the familiar monsters in tactical grid-based combat, with satisfying (if slow) progression. It's a fun twist on the familiar, even if it makes zero effort to tell an accompanying story with any juice. Please enjoy the discussion, and as always- no spoilers for a while!
Guest info: Jared Mo...
Video Game Music Appreciation 101 (with Rick Firestone & Charlie Young)
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Join Dave and special guests Rick Firestone (Pixel Project Radio) and Charlie Young for an introductory lesson about how to listen to and discuss video game music in more effective ways. The episode starts with some terminology and examples, then moves to a "close listening" exercise where you can apply what was taught earlier. Hope you enjoy!
Guest info:
Charlie Young (he/him) Rick Firestone (he/him) Check out Pixel Project Radio https://linktr.ee/pixelprojectradio <...222: Mina the Hollower (with Matt aka Stormageddon - "Fun" and Games)
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Join Dave and special guest Matt aka Stormageddon ("Fun" and Games, Reignite podcasts) as they discuss Yacht Club Games' long-awaited action adventure game, Mina the Hollower. Blending several influences from The Legend of Zelda, Castlevania, FromSoftware's catalogue and more, Mina the Hollower still managed to carve out a strong identity of its own while leaving a lasting impression. Listen in to find out more, and as always, no spoilers for a while.
Guest info: Matt aka Stormageddon...
221: Minishoot' Adventures (with Roger Reichardt - Gamerheads Podcast)
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Join Dave and special guest Roger Reichardt of Gamerheads Podcast as they discuss Soulgame Stuidio's 2024 top-down twin-stick shooting adventure, Minishoot' Adventures. The weird apostrophe will catch your attention, but the fantastic controls and satisfying gameplay will keep you grinning from ear to ear from start to finish. Or at least, that's how it went for us. As always, no spoilers in the episode until we warn you!
Guest info: Roger Reichardt (he/him)
Check out Gamerheads...220: Pyre (with AJ Fillari)
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Join Dave and special guest AJ Fillari as they discuss Pyre (Supergiant Games, 2017). As your crew makes their way through their underworld hellprison, you take part in competitive rites with the goal of earning your freedom. The game explores the rhythms of sport and competition, win or lose, as well as political allusions, what it means to return home, and much more. Dave and AJ also discuss Supergiant's continuity as a studio and how it helps them consistently put...
219: Drakengard (with IdolismJ)
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Join Dave and special guest IdolismJ as they tackle Drakengard (Cavia, Square Enix, 2003). Drakengard has a reputation for being bad, unplayable, interesting and edgelordy to a certain extent, and we can confirm that some, but not all of those, are correct. Drakengard challenges the player in ways that most games don't, driving you crazy alongside the protagonist. Whether the effect is intentional or accidental, Drakengard certainly left an impression on us. Listen in to find out more, and as...
218: Fire Emblem: Three Houses (with Claire - Date With Us)
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Join Dave and special guest Claire as they deep dive Fire Emblem: Three Houses (Intelligent Systems, Kou Shibusawa, Nintendo, 2019). They discuss the life sim and battle elements, how they tie together to make you fear permadeath even more, the four playthroughs, and much more. As always, no spoilers for a while!
Guest info: Claire (she/her/any)
Check out Date With Us podcast https://www.datewith.us Check out Claire on Twitch https://www.twitch.tv...217: Many Nights a Whisper (with Flora Merigold)
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Join Dave and special guest Flora Merigold (Epilogue Gaming, Left Behind Game Club) as they discuss Many Nights a Whisper (Deconstructeam, Selkie Harbour, 2025). Many Nights a Whisper puts you in a high-pressure situation and asks you to make tough choices that will have an impact on whether you make the climactic shot or not. We discuss the marriage of narrative and mechanics, our approaches to granting or denying wishes, the shot, and much more. As always, there are no...
216: Isles of Sea and Sky (with Jesse Guarascia)
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Join Dave and special guest Jesse Guarascia (noclip, noclip_2 and more) as they strengthen their block-pushing muscles for a deep dive into Isles of Sea and Sky (Cicada Games, 2024). They discuss its rich world full of secrets, why Sokoban-style puzzles feel like a great foundation for weird narratives or layers of secrets, whether the open-ended design works well, and much more. As always, no spoilers for a while.
Guest info: Jesse Guarascia (he/him)
Check out...215: Kingdom Hearts (with Leah Haydu)
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Join Dave and special guest Leah Haydu (Cane and Rinse, Character Issues) as they discuss Kingdom Hearts (Square Enix, 2001). Leah is a longtime fan and Dave just played for the first time, and that led to a great conversation about the infamous story, the Disney and Final Fantasy tie-ins, the action-RPG combat, and the simplicity at the "heart" of it all. Listen in for more, and as always, no spoilers for a while.
Guest info: Leah Haydu...
214: Cairn (with Rachel Watts)
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Join Dave and special guest Rachel Watts (Thinky Games, Indieventure podcast) as they discuss Cairn (The Game Bakers, 2026). Cairn is a meticulous, thoughtful climbing game that takes you into the mind of an elite athlete as she attempts a climb that has never been done before. While it has some (unintentionally) frustrating moments, Cairn is an extremely strong and affecting game- listen in to find out more, and as always, no spoilers for a while!
Guest info...
213: Hitman 3 & Freelancer Mode (with Scott Danielson)
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Join Dave and returning guest Scott Danielson as they dive into the third and final entry in the Hitman: World of Assassination Trilogy (IO Interactive), as well as its roguelike mode, Freelancer. This whole package is an absolute treat, and this also brings the Tales from the Backlog Hitman Episode Trilogy to a close. Listen in for allllll (most) of our thoughts!
Guest info: Scott Danielson (he/him)
TIMESTAMPS
0:00 Title Card 0:25 Introductions 8:25 Our Histories...212: The Séance of Blake Manor (with Brian Edwards - Cane and Rinse, Character Issues)
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Join Dave and special guest Brian Edwards as they dive into one of 2025's most acclaimed games, The Séance of Blake Manor (Spooky Doorway, Raw Fury, 2025). It's a captivating mystery set in an Irish countryside manor-turned-hotel, full of both literal and figurative ghosts, culminating in a grand séance. It's full of memorable characters, fantastic voice performances, Irish folklore and mythology, and always manages to keep you guessing. Check out the podcast for more.
Guest info: Br...
211: Baby Steps (with Josh Galecki - Pixelated Playgrounds)
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Join Dave and special guest Josh Galecki (Pixelated Playgrounds, Moonroof Studios) to take a long walk into the woods of Baby Steps. Developed by Bennett Foddy, Gabe Cuzillo and Maxi Boch and published by Devolver Digital, Baby Steps is an extremely unique game, one where its story of its failson protagonist meshes with its frustrating-yet-rewarding gameplay for a very rewarding and genuinely funny experience. Check out the podcast for more.
Guest info: Josh Galecki (he/him)
...Is It Harder for Video Games to Be Funny? (with Doug Lief & Gen Moonen)
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Guest info: Doug Lief (he/him) and Gen Moonen (they/them)
Listen to Nostalgium Arcanum https://nostalgiumarcanum.fireside.fm/ Listen to Playing By Ear https://podcasts.apple.com/us/podcast/playing-by-ear/id1815995146 Listen to Still Muppeting https://www.patreon.com/c/stillloadingpod/posts Listen to "Fun" and Games https://funandgames.libsyn.com/TIMESTAMPS
0:00 Title Card 0:10 Introductions and Top-Level Thoughts 7:20 Unpredictability- Problem or Opportunity? 19:48 Failure Can Be Funny 38:35 Jokes In Any Form 50:07 Unique Challenges Facing Game Comedy 1:32:15...210: Vampire: The Masquerade: Bloodlines (with TroytlePower)
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Join Dave and special guest TroytlePower as they discuss Vampire: The Masquerade: Bloodlines, developed by Troika Games and published by Activision in 2004. Any recommendation to play Bloodlines comes with all sorts of disclaimers attached, which makes it nearly irresistable for someone with a brain like mine. And while all of those bad things I had heard about the game turned out to be extremely true, it's still a fascinating game that led to a fun discussion. Check out the...
PAX East 2026 Wrap-Up
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Dave recaps 13 indie games that he played on the PAX East 2026 show floor.
TIMESTAMPS
0:00 Intro 0:25 The Secret of Weepstone 2:05 Throwback! Jai-Alai Heroes 2:59 Canvas City 3:51 DREADMOOR 5:03 Fractured Blooms 6:20 GNAW 7:31 Valor Mortis 8:32 Well Dweller 9:39 Never's End 11:17 ZWAARD 12:15 Project Lexa 13:37 Backyard Baseball 15:20 Tainted Grail: The Fall of Avalon 16:31 Wrap-Up 17:06 More Indie Game Coverage! 17:52 Outro and How to SupportGame links:
The Secret of Weepstone- https://store.steampowered.com/app/3702100/The_Secret_of_Weepstone/ Throwback! Jai-Alai Heroes- https...209: Chants of Sennaar (with Travis Colenutt - Left Behind Game Club)
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Join Dave and guest Travis Colenutt on their language-learning journey up the tower in Chants of Sennaar (Rundisc, Focus Entertainment, 2023). What do our languages say about our culture, and how can learning another language change the way we see the world? All of this and more in the discussion!
Guest info: Travis Colenutt (he/him)
Check out Left Behind Game Club https://leftbehindgame.club/ Follow on Bluesky https://bsky.app/profile/traviscolenutt.bsky.socialTIMESTAMPS<...
208: Death Howl (with Bryan Skursha - Pixelated Playgrounds)
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Join Dave and guest Bryan Skursha as they deep dive Death Howl (The Outer Zone, 11 Bit Studios, 2025) on their journey through the underworld to find out what the hell a soulslike deckbuilder even is. Brutal turn-based combat, a story about grieving and a mother's love, and all the fucked up guys a gamer could ask for. Listen in to find out more!
Guest info: Bryan Skursha (he/him)
Check out Pixelated Playgrounds https://www.pixelatedplaygrounds.com/ ...207: Skate Story (with Josh Leslie - IndieQuest)
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Join Dave and special guest Josh Leslie as they discuss Skate Story, developed by Sam Eng and published by Devolver Digital in 2025. How does the skating compare to touchstone games like Tony Hawk's Pro Skater or skate.? How does its poetic storytelling land? How do the aesthetics enhance other aspects of the game? All this and more- enjoy!
Guest info: Josh Leslie (he/him)
Check out IndieQuest podcast https://indiequest.buzzsprout.com/ Check out The Monthly...206: Bioshock (with Joseph Hooper - Crossplay Conversations)
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Bioshock is a title that carries weight, nearly 20 years after its 2007 release by 2K Boston and 2K Australia, and it feels like one that every gaming podcast eventually talks about. And hey, it's our turn this time- Bioshock has long been a favorite of mine that I've revisited through the years. But when put under the Tales from the Backlog microscope, does it hold up under pressure or does it spring a leak? Listen in to find out.
<...205: Ghost Trick: Phantom Detective (with Steve aka Blinkoom)
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I always tend to take note when a game from previous generations gets a remaster and the general consensus is "hell yeah, finally!", which just so happened to be the case when Ghost Trick: Phantom Detective (Capcom, 2010) got the HD treatment in 2023. The DS is a real blind spot for me, as are the works of ShuTakumi, so this has been on my backlog list for a while now. Listen in to find out how my guest and I...
204: Ghost of Yōtei (with Jacob Price - The Pre-Order Bonus)
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Ghost of Tsushima (2020) was one of my favorite games of that year, and happens to be episode 2(!!) of this podcast, an early game that screamed to me "you should talk about this into a microphone for 2+ hours). That being the case, Sucker Punch's follow-up, Ghost of Yotei, was an instant day-one buy. And while the things I expected to impress were great, there were certain aspects of the game that felt worse to me than Tsushima's version. Did I...
203: Pokémon Legends: Z-A (with Kenneth Shepard)
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The Pokémon franchise got a long-awaited shakeup with 2022's Legends: Arceus, changing the game structure, catching and battling mechanics and setting. But now that Legends has become its own subseries with 2025's Legends: Z-A, all eyes were on its own innovations and changes, such as the new real-time battle system and one-city setting. Check out the discussion for our thoughts on all of it!
Guest info: Kenneth Shepard (he/him)
Check out Ken's work at K...202: Goodnight Universe (with Jill Grodt - The Indie Informer)
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Goodnight Universe had a lot to live up to as the spiritual successor to Before Your Eyes, utilizing the same innovative webcam-based gameplay mechanics to tell a story...about a psychic baby? Well, the premise sounded weird but these creators had earned my trust, and it turns out that this might be the perfect way to play as a baby in a video game. Goodnight Universe turned out to be interesting, if not great, and won me over in...
201: Madden 2005 vs ESPN NFL 2K5 (with Chris Coplien & Adam Gumbert)
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In the eyes of many football fans, 2004 was the greatest year for football games. It also happened to be the last year before EA secured the exclusive rights to the NFL license, leaving many fans wishing we could go back to the way things were back then, and we were left with two games that many consider to be some of the best sports games ever made- Madden 2005 (EA Tiburon) and ESPN NFL 2K5 (Visual Concepts). 20+ years later, which...
200: Dark Souls II (with Ryan Batie - Lightning Strikes Thrice)
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Every beloved series has its black sheep- Mario has Sunshine, Zelda has the DS games, and Dark Souls has Dark Souls 2. But to me, the things that make Dark Souls 2 divisive are the things that make it interesting. Not every new decision is a home run, but they're all ripe for discussion. And hey, good thing we have this podcast! And it's episode 200!
Guest info: Ryan Batie (they/them)
Check out...199: Hollow Knight: Silksong (with Jenny Windom - Geeks & Grounds)
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Very few games have ever had the hype cycle that Hollow Knight: Silksong (Team Cherry, 2025) had, so the question remained once the game was finally released- did it live up to the hype? Clown masks and Nintendo Direct comment section explosions quickly gave way to Discourse surrounding Silksong's difficulty and sometimes anti-QoL approach. So was the juice worth the squeeze? Listen in to find out.
Guest info: Jenny Windom (she/her)
Check out Geeks & Grounds podcast...198: Crazy Taxi (with Darren Hupke - Pixels & Polygons)
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In the midst of so many games and podcasts with heavy story themes, sometimes it's nice to just play a video game-ass video game. And so here we have Crazy Taxi (Sega, 2000), plowing through a bunch of mailboxes on its way to the podcast schedule. This is a seminal game, especially for Dreamcast owners and arcade-goers, that I had somehow never played before. So what was it like playing for the first time in 2025? Listen in to find out! <...
Backlog Resolutions 2026
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For the past few years, we've been making "backlog resolutions" each year- choosing a list of games from our libraries that we keep telling ourselves "I'm gonna play that someday" and....playing them! What a concept! Well, we're playing most of them. In what's becoming a yearly tradition, I'm joined by some friends to discuss our experience throughout the year.<...
2025 In Review/Games of the Year
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All paid patrons can listen to a bonus episode about our favorite non-2025 games that we played this year! https://www.patreon.com/posts/our-favorite-non-146887020
It's that time! End of the year time! Games of the year time! This year I polled Discord and Patreon members on their favorites of the year, tallied them up, and here are the results! Then, I close out the show with my own top 10 and some other thoughts as we bring...
197: Astro Bot (with Josh Covel - Still Loading Podcast)
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With the world being the way it is, it's a rare treat to play a game that's just pure joy from start to finish, and that is exactly what Astro Bot (Team Asobi, Sony, 2024) brings. From the opening cutscene to the final boss, Astro Bot is both one of the greatest platformers ever made and a joyous celebration of 30 years of Playstation history...
196: Sword of the Sea (with AndresPlays)
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There is a certain type of atmospheric (usually) indie game that gets praised for its tone, vibes and emotional impact, but sometimes criticized for underbaked or limited gameplay mechanics. Walking sims used to get the brunt of this, but the same could also be said for games like Sword of the Sea director Matt Nava's most famous works, Journey and Abzu. Sword of...
195: Legend of Grimrock 2 (with Shane Selterre - Retro Hangover)
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One of the best things about the thriving indie game scene is that dead genres come back to life, and nothing exemplifies that more than the return of the blobber/first-person dungeon crawler with Almost Human's Legend of Grimrock series. Combining the thrill of exploration in those old school games with modern sensibilities, Legend of Grimrock 2 is one of the best RPGs I've...
194: The Legend of Zelda: Tears of the Kingdom (with Michael Berger - Bits of Time)
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What could Nintendo possibly do to follow up the game that "saved gaming" for me? Well, they simply iterated on and evolved everything about Breath of the Wild to make one of the most creativity and freedom-focused games ever. It's simple, really- why don't more people think of this? Sarcasm aside, Tears of the Kingdom is an absolute wonder, and we're lucky to have it. Hope you enjoy the discussion!
Guest info: Michael Berger (he/him)
...193: Asura's Wrath (with Nick & Will - Friday Night Gamecast)
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Some games just stand out from the pack, and with its episodic anime structure, QTE-heavy cutscenes and South Asian religious inspirations, there is nothing quite like Asura's Wrath (CyberConnect2, Capcom, 2012). A quintessential flawed game that everyone should try, Asura's Wrath overcomes its bad combat and dated approach to player engagement by just simply being cooler and more hype than basically every other game...
192: Heaven's Vault (with Rebekah Valentine)
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Ever have one of those games that sits in your library, untouched for years, until something finally gives you the push to play it...and you end up kicking yourself for waiting so long? That's Heaven's Vault, and without our community Backlog Resolutions challenge, I would have missed out on one of the coolest games I think I've ever played. Listen in to...
191: Pokémon Scarlet and Violet (with Kate & Emily - No Small Games)
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Modern Pokémon games are divisive, but rarely due to technical performance. Pokémon Scarlet and Violet (Game Freak, 2022) released in an embarrassing state, and are hoping for a comeback with their recent Switch 2 editions. So now that the bugs are squashed and the framerate is stable, what kind of game was lurking under all of those issues? Listen in to find out.
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