Ludonarrative Dissidents
Ludonarrative Dissidents is a podcast from Greg Stolze, James Wallis, and Ross Payton to explore and analyze tabletop RPGs. What does each game do, how does it work, and why do people play it? We are currently in season 3, and we've expanded to include sourcebooks and adventures. Visit our website at https://www.ludonarrativedissidents.com/ to get detailed show notes. Join our Discord at https://discord.gg/CQt5DbFZCD
Swords of the Serpentine Actual Play
IN OUR TRADITIONAL style, as we reach the end of the season we’re bringing you a couple of Actual Play sessions of games that we’ve covered in earlier episodes, putting some actual ludo-ing into the customary narrative.
This episode is the first part of the Ludonarrative Dissidents Season 3 finale and we are delighted that Kevin Kulp, co-designer of Swords of the Serpentine, volunteered to administer a one-off adventure for Greg, Ross and James. It was a splendid evening of entertainment, running the system through its paces as we hurtled through several of the setting’s notabl...
Dialect
DIALECT: A Game About Language And How It Dies is a 2018 single-session RPG by Hakan Seyalioglu and Kathryn Hymes, published by Thorny Games. It’s a game about a small community, isolated from larger groups, that first creates its own verbal forms to describe its situation, and then must adapt or lose them as the community reacts to external threats. It is critically acclaimed and a winner of multiple awards.
Dialect at Thorny GamesDialect at WikipediaPreview sample of the Dialect rulebookRead the full show notes here.
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Ludonarrative Dissidents Livestream for August 2026
Our livestream discussion for August!
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Swords of the Serpentine
SWORDS OF THE SERPENTINE is a game of fantasy shenanigans in a labyrinthine sinking city populated by rogues, schemers, cultists, swashbucklers and your player characters, written by Kevin Kulp and Emily Dresner, and published by Pelgrane Press in 2022. It uses a variation of the Gumshoe system originally created by Robin D. Laws in 2007.
Swords of the Serpentine at Pelgrane PressSwords of the Serpentine at DriveThruRPGFull show notes are here
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Ludonarrative Dissidents Livestream for June 2026
Our livestream discussion for June!
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Chicago by Night: Vampire the Masquerade 5th Edition
CHICAGO BY NIGHT is a 2018 city sourcebook for Vampire the Masquerade 5th edition, written by Matthew Dawkins and a host of others, and published by Renegade Game Studios, who have the rights to do all this stuff these days. The most recent iteration of a sourcebook that first appeared in 1991, this edition is by far the longest at 357 pages. It describes the vampire culture, clans, people, locations, backstory and subterfuges of the eponymous city. (‘Eponymous’, because I always have to check, means ‘lending its name to’ a thing, not ‘taking its name from’). We talked about the latest edition of Vampire t...
Ludonarrative Dissidents Livestream for May
Our livestream discussion for May, featuring special guest Jerry Grayson of Khepera Publishing. Check out the Godsend Agenda today.
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Ludonarrative Dissidents Livestream for April 2026
Our April livestream!
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Call of Cthulhu: In Medias Res
IN MEDIAS RES is a short modern-horror scenario (‘adventure’ is the wrong word for it) by John Scott Tynes, originally designed for Cthulhu Now and first printed in The Unspeakable Oath issue 10 in 1993. It was reprinted in The Resurrected #3 – Out of the Vault in 2003. Thirty years after its publication, it still lives up to its reputation as an unflinching piece of modern horror RPG design that’s genuinely horrific.
Read the full show notes here.
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Ludonarrative Dissidents Livestream for March 2026
Our March livestream!
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Maelstrom
MAELSTROM is a paperback-format RPG written by Alex Scott and published in 1984 by Puffin Books, a division of Penguin Books in the UK. It contains rules for roleplaying in Europe, mostly England, at the time of the Tudors (the 1500s), with a solo adventure, a sample adventure and a herbiary. It is an interesting comparison to the other 1980s British RPG set in a faux-Europe of the early Renaissance, Warhammer Fantasy Roleplay, which was published two years later.
The game was re-released by Arion Games in 2008, and the company has also released an expanded version and several...
Livestream for February 2026
We have a special guest, Adam Scott Glancy, one of the Delta Green co-authors! He clarifies a few points about Delta Green Countdown.
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Delta Green: Countdown
Sponsor: Technical Difficulties Podcast - check out an excellent actual play RPG podcast, featuring Delta Green, Eclipse Phase, and many other fine systems featured on LND.
Delta Green Countdown is a massive sourcebook for the original edition of Delta Green. It blows the doors off the world of Delta Green, reaching wider and digging deeper to map the terrain of the twisted pulp apocalypse we call the dawning of the 21st century. How has it aged since then?
Read the full show notes here.
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Livestream for January 2026
Our first livestream of the year! We talk about new games we played and a grabag of topics.
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Alice is Missing
ALICE IS MISSING is a self-contained one-session RPG for 3–5 players, designed by Spenser Stark and released in 2020 by Hunters Entertainment with Renegade Game Studios, after a Kickstarter that raised $138,000. It’s been described as ‘unique’, ‘sublime’ and ‘a little masterpiece’, and has won a bagful of awards including three 2021 Gold ENNIEs and the Indiecade award for tabletop design.
Read the full show notes here
Alice is Missing homepageAlice is Missing online gameAlice is Missing at DriveThruRPGDiscuss this episode on our Discord.
LND Livestream for December
Our monthly livestream for December!
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Mothership: Gradient Descent
Gradient Descent is a module/campaign setting/megadungeon for the SF-horror RPG Mothership, released in 2020. It is written by Luke Gearing, with art by Nick Tofani and layout by Sean McCoy, and was published by Tuesday Night Games. Dimensionally it is a tightly packed 64-page digest-sized booklet, and the PDF sells for $20, or as part of the Mothership deluxe boxed set.
Mothership homepageThe Mothership book range at at DriveThruRPGGradient Descent at DriveThruRPGRead the show notes here.
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Livestream for November 2025
Our monthly livestream for November 2025. We talk about larping, new games in development and Dragonmeet!
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EABA v 2.01
EABA (End All Be All) 2e is a generic roleplaying system with a core rulebook and a collection of sourcebooks designed by Greg Porter and published by his company BTRC (Blacksburg Tactical Research Centre). The first edition was released in 2003, the second – which is what we discuss in this episode – in 2012.
Read the full show notes here.
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Livestream for October 2025
Our livestream for October 2025!
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Livestream for September 2025
Our livestream for September 2025!
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Red Markets: Trabajo
Trabajo (Hebanon Games, 2019) is a 32-page ‘portfolio’, part sourcebook and part adventure pack, for the Red Markets post-apocalypse RPG of economic and undead horror, written by Ludonarrative Dissidents’ own Ross Payton. We analysed Red Markets last season and liked it a lot, as you can imagine, and this episode is an opportunity to hear more about how it looks in action, and get Ross’s insights into how he went about constructing this compact, intense supplement.
Our previous episode covering Red MarketsTrabajo at DriveThruRPG Red Markets at DriveThruRPG, ridiculously good value at just $5Read the full show notes he...
Brindlewood Bay
Brindlewood Bay is a tabletop roleplaying game that combines Murder, She Wrote with H.P. Lovecraft. In it, you play a group of elderly women, members of the local Murder Mavens Mystery Book Club, who help the authorities solve murder cases in a picturesque New England Town.
Read the show notes here
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Unknown Armies: Jailbreak
JAILBREAK is a one-session scenario for Unknown Armies, originally written by Greg Stolze of this parish, in 1998 as a demo adventure for conventions, and subsequently published in the One Shots adventure anthology. It has since been described as one of the great horror adventures for any RPG. Greg is, of course, one of the creators of Unknown Armies, along with John Tynes, and his insights here into how the adventure came together, its structure, how it works and how it’s played are fascinating. Enjoy the episode!
Read the full Show Notes Here
Jailbreak for UA fir...Livestream for July 2025
Our livestream for July! We talk about Gencon, the Ennies, and we get a surprise visit! Watch the episode here on Youtube if you want to see the visuals.
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Rifts: Ultimate Edition
RIFTS is a role playing game designed by Kevin Siembieda and originally published by his company Palladium Books in 1990. In this episode we examine the Rifts Ultimate Edition from 2005, a revised and expanded version of the original game rulebook. Like it, hate it or previously unaware of it, there’s nothing like it on the market today and we enjoyed the chance to delve into what makes it work.
Read the full show notes here.
See the original Rifts rulebook at DriveThruRPGSee the Rifts Ultimate Edition at DriveThruRPG. We can’t speak for other Rifts PDFs but...Cyberpunk RED: Black Chrome
BLACK CHROME IS A 2023 gearbook for the Cyberpunk Red roleplaying game, written by James Hutt, Jay Parker, Turbo, J Gray, Anne Morrison, Chris Spivey, Fran Stewart, and Linda M Evans, and published by R Talsorian Games.
Read the Wikipedia entry for the Cyberpunk RPGRead about Black Chrome on DriveThruRPGSee the Cyberpunk Red rulebook on DriveThruRPGRead the full Show Notes on the LND website
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Ludonarrative Dissidents Livestream for May 2025
We talk a bit about conventions - Greg visited a small con called Forge Midwest and Ross prepares for Gencon this year with 7 events. We also answer audience questions.
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Cyberpunk RED
Cyberpunk RED is the latest edition of the dystopian sci-fi RPG series originally created by Mike Pondsmith. Set in 2045 after a major war, characters in Cyberpunk RED can pull off jobs for secretive clients, roam the wastelands, or reclaim them. It contains everything needed to play.
Full Show Notes are available here!
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Ludonarrative Dissidents Livestream for April 2025
James went on vacation to Pompeii, so he's sharing his photos and discussing ancient Roman history.
If you want to see the video version with the photos, it's on Youtube.
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Paranoia: The Yellow Clearance Black Box Blues
The Yellow Clearance Black Box Blues is a 48-page adventure for the Paranoia RPG. It was written by John M. Ford, published by West End Games in 1985, and is generally regarded as one of the classic adventures for the game, and a milestone in the development of comedy in RPGs. It was re-released in 2017 for the rebooted edition of Paranoia that was co-designed by James Wallis, Grant Howitt and Paul Dean, and I swear that’s the first I’ve ever heard of that version, though it seems to be the only form in which TYCBBB is commercially available righ...
Dogs in the Vineyard
THIS EPISODE COVERS DOGS IN THE VINEYARD, a 2004 game by Vincent Baker, who is better known as the co-designer of Apocalypse World, the game that the entire Powered by the Apocalypse (PbtA) RPG design movement is based on. Dogs in the Vineyard is no longer available for sale, for reasons that we discuss in the episode.
“Mormon Judge Dredd” – Greg Stolze
Read the Full Show Notes Here
See the Wikipedia entry for Dogs in the Vineyard
See Vincent Baker’s homepage
Talk about this on the LND Discord!
Today...
Ludonarrative Dissidents Livestream #9 February 2025
Our latest livestream! Greg talks about his new fantasy serial and we discuss zines, crowdfunding, and more!
Watch it here if you want to see the visuals.
Discuss it on the LND discord!
Ars Magica: Grogs
GROGS is a supplement for Ars Magica 5th edition, edited by longtime ArM line-editor David Chart, released in 2012 and still in print. Ars Magica is a roleplaying game of a community of wizards in a medieval world where magic is rare and feared by the general populace. This supplement presents systems and advice for expanding multi-character ‘troupe play’, a core concept of Ars Magica.
Read the full show notes on our website!
We explored Ars Magica way back in season 1, episode 9. It’s an important game in the history of RPGs, co-designed by Mark Rein*Hagen...
Livestream #8 January 2025
We're discussing European RPGs, especially the new wave of Italian games like Outgunned, plus action cinema and more. Watch this episode on Youtube. Discuss it on our Discord.
Vampire the Masquerade: 5th Edition
This episode covers the roleplaying game VAMPIRE: THE MASQUERADE 5th edition, developed by Kenneth Hite and Karim Muammar, published in 2018 by White Wolf Entertainment in association with Paradox Entertainment and Free League. The original Vampire: The Masquerade was designed by Mark Rein•Hagen and released by White Wolf Publishing in 1991. It dominated the RPG hobby in the 1990s and remains one of the biggest RPGs of all time.
Click here to see Vampire: the Masquerade 5th edition at DriveThruRPG
Click here to see the original 1991 Vampire:the Masquerade, which we also discuss and which is still on...
Ludonarrative Dissidents Livestream #7 - December 2024
Ross talks about RPGs in Japan and other things he encountered during his vacation there. James talks about Mappa Mundi, an upcoming exploration RPG and more!
Watch it on Youtube to see the photos Ross shared and more!
Alien: Chariot of the Gods
Alien: Chariot of the Gods is an introductory/one-shot adventure for Free League’s Alien RPG, written by Andrew E. C. Gaska and set in the universe of most of the Alien/Aliens movies. It was published in 2019.
READ THE FULL SHOW NOTES HERE
Click here to see the Alien RPG on the Free League website
Click here to see the Alien RPG on DriveThruRPG
Click here to see the Alien: Chariot of the Gods adventure on DriveThruRPG
This episode is brought to you with support from Brent, one of...
Ludonarrative Dissidents Livestream #6 - October 24
Our livestream for October. Watch it on Youtube to see what we're talking about.
James Bond RPG
James Bond 007: Roleplaying In Her Majesty’s Secret Service was designed by Gerard Christopher Klug (known as Chris Klug these days) with development by Greg Gordon and Neil Randall, and was released by Victory Games between 1983 and 1987, selling over 100,000 copies. It is long out of print but available on the second-hand market at reasonable prices (as I write Noble Knight lists it at under $15 for the core rules) though the supplements are usually 200-500% more.
This episode was made possible by our patron and friend Christian Bickle, who chose the game for us to co...