Double Tap – A Podcast for the Fighting Game Community

10 Episodes
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By: Mash Those Buttons

Double Tap is Mash Those Button’s weekly podcast dedicated to fighting games and the fighting game community. In each episode we discuss news, recent and upcoming events, and on-goings in the FGC.

Evo Japan Preview, Tekken 8 Divide, and Patch Frequency
#370
04/23/2024

We delve into EVO Japan's upcoming event, anticipating the competitors and announcements, with Street Fighter 6, Street Fighter 3 Third Strike, and other games. Additionally, we address the division among Tekken 8 players about the state of the game, examining the reasons behind their discourse and the recurring trend in fighting game franchises. In our Focus Attack, we tackle the topic of balance patch frequency, debating the ideal deployment schedule for game updates.

Timestamps

01:38 QotW Results: Thoughts on Hitbox Licensing Program
04:36 Evo Japan Preview
16:07 Tekken 8 Community Divided
39:01 Poll Results: How Often Should Games Be Patched?<...


Ermac Returns, Multiversus Updates, and Hitbox Licensing
#369
04/16/2024

MK1 presented a Kombat Kast featuring Ermac, Movado Kameo, and updates to certain characters. We share our thoughts on Ermac's Fatality, new and returning moves, and Movado's Kameo Assist. Meanwhile, Multiversus showcased advancements in their rollback netcode, though concerns arose regarding perceived gameplay slowdowns during demonstrations. Additionally, Hitbox's new Licensing program for lever-less controllers sparked discussions about its ambiguous terms and a response from the community.

Timestamps

00:01:45 Poll Results: Hardest Part About Learning Fighting Games
00:03:14 QotW Result: Biggest Misconception in Playing Fighting Games
00:10:37 Ermac Kombat Kast
00:33:49 Multiversus Rollback and Gameplay Update
00:39:36...


Are Fighting Games Hard?
#368
04/11/2024

This week we discuss whether fighting games are hard, drawing upon insights from an interview with Harada, Tekken's producer. We explore various factors that contribute to the perceived difficulty of fighting games, including game mechanics, execution requirements, the mental and psychological aspects, and the learning curve associated with mastering these games. Throughout the episode, we discuss the importance of accessibility features and tutorials introduced by developers to ease new players into the genre. We also address the role of the FGC in creating educational content to support newcomers.

Timestamps

00:01:37 Poll Results: What aspect of the...


Eddy Comes to T8, A.B.A Unlocked, and are Old Fighters Better?
#367
04/02/2024

We analyze Tekken 8's Eddy Gordo trailer, focusing on his new hairstyle and moves. We share impressions of A.B.A in Guilty Gear Strive, discussing her strengths and weaknesses. Evo Japan registration numbers are examined, especially for the most popular games. In the Focus Attack segment, we discuss Guilty Gear Strive's development goals in light of recent developer statements and revisit the debate between older and newer games in terms of skill and accessibility.

Timestamps

01:11 Poll: Is it good for Granblue to split from the Arc
04:26 QotW: What determines your decision to begin...


Arc World Tour Finals: A.B.A, Seasons 3 + 4, and Tournament Recap
#366
03/26/2024

This week we explore the conclusion of the Arc World Tour finals, analyzing the event's presentation and discuss the reception of the event, followed by a breakdown of tournament results and our favorite moments. We also cover the character announcements for Guilty Gear Strive and Granblue Fantasy Versus: Rising, which include the trailers for ABA, Vane, and a teaser for the last character of Season 3. Additionally, we delve into Coreupt, a new indie fighting game inspired by Marvel Vs Capcom, discussing its design, presentation, and what attracts us to play new fighting games.

Timestamps

00:01:30 Poll...


Mena Dominates Kumite, Fatal Fury Returns, and Beat Burnout!
#365
03/19/2024

This week we recap the Red Bull Kumite event in New York City, analyzing its format and standout performances before then exploring the gameplay trailer for Fatal Fury: City of the Wolves and predicting upcoming characters. In Guilty Gear Strive, we discuss the addition of Millia Rage's new move, Artemis, and speculate on the next character reveal at the ARC World Tour event. Finally, we tackle the topic of Competitive Burnout, offering insights on how to avoid it and reignite passion for favorite games.

Timestamps

00:01:36 Poll: Are You Looking forward to MultiVersus Return?
00:04:00 QotW...


Akuma Revealed and Multiversus Returns!
#364
03/13/2024

This week we dive into Street Fighter 6's Akuma World Tour trailer and discuss his revamped appearance and potential gameplay changes. Additionally, we explore the return of MultiVersus with its new look and release date, analyzing community reactions and the decision to pull the game during early access. EVO's early registration leaderboards spark discussion, especially Street Fighter 6's top position, as we predict outcomes for each game's registration numbers. Lastly, we speculate on the DLC character tease for Guilty Gear Strive at the upcoming Arc World Tour event.

Timestamps

02:04 QotW: What Previous Outfits Would You...


FGC Mega Patch Week
#363
03/07/2024

Street Fighter 6's Ed debut alongside a new patch is discussed post-Capcom Cup X, offering insights into Ed's unique playstyle and the patch adjustments. Tekken 8's recent update, covering character balance and additional cosmetics, including a Tekken Shop, is also explored. StaticGorilla recounts his experience at the Tampa Never Sleeps tournament, reflecting on the return of traditional FGC tournaments. Mortal Kombat 1's Peacemaker release and accompanying patch notes are highlighted, providing early impressions and insights into the game's updates.

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Timestamps

01:40 QotW: What is a...


Project L Named 2XKO and Capcom Cup Champ Crowned!
#362
02/28/2024

Capcom Cup X qualifiers concluded after three intense days, showcasing remarkable performances, unexpected upsets, and thrilling matches that set the stage for the main event. Following the qualifiers, the Street Fighter League (SFL) finale took center stage, featuring top players battling it out in a unique format. The event provided memorable moments, including standout plays, intense rivalries, and the crowning of the Capcom Cup Champion. Meanwhile, anticipation grew for Ed's arrival in Street Fighter 6, accompanied by a balance patch that promises significant changes to the game's mechanics and character balance. Additionally, the unveiling of Project L's new name, 2XKO...


Capcom Cup Stacked Groups and Maximilian's Well Deserved Recognition
#361
02/20/2024

A competitive fighting game based on "Avatar: The Last Airbender" is in development by Maximum Entertainment, sparking discussions about its potential gameplay mechanics. In DragonBall FighterZ, updates with enhanced graphics for next-gen consoles and ongoing efforts to implement Rollback netcode were leaked in VJump magazine, raising anticipation for its release. Harada shared tips on unlocking Tifa from Final Fantasy VII in Tekken 8.

Despite not winning the Fighting Game Streamer of the Year, Maximilian received the Legacy Award at the Streamer Awards, highlighting his significant contributions to the fighting game community. As Capcom Cup approaches, controversies arise regarding...