Reality Escape Pod - Escape Rooms & Immersive Games
Welcome to The Reality Escape Pod, your lifeline when you need a getaway from the real world. With this Podcast, your hosts David Spira & Peih-Gee Law explore escape rooms and immersive gaming from all angles, alongside guests with incredible experience in this realm. Our guests have made awesome stuff: ARGs, puzzle hunts, tabletop games, and of course, escape rooms… to name a few. Our aim is to bring together different segments of the gaming world and share ideas between them. Co-Hosts The Reality Escape Pod is brought to you by co-hosts David Spira and Peih-Gee Law. David is one half of...
How Miss Jezebel Trolled Escape Room Players

When Miss Jezebel first debuted, no one had really ever seen anything like it before. It incorporated an actor into the gameplay in a way that felt more akin to larp or interactive theater. For those in the right mindset, it was uproariously funny. It was also screamingly vulgar, with adult props that would make a bachelor party blush. It was an instant darling of the Los Angeles escape room scene.
Brian Corbitt, creator of Miss Jezebel, joins us in his second appearance on the Spoilers Club for a tell-all. One of his...
S9E9: Ye Olden Days of Escape Rooms with Amanda Harris
Escape rooms? What are those? Well, it says here that you're locked in a room, and if you can't solve the puzzles fast enough, a zombie will get you! According to Trip Advisor, it's the top rated activity in the city.
The year is 2014. Amanda Harris has just discovered her first escape room... and her life was changed forever. Since that fateful day, she has gone on to play well over 1,700 escape rooms. She is currently one of the most...
S9E8: The Rise of the Golden Idol
In the dingy dark hallway of an asylum or prison, two men are struggling in a battle of life or death. One man is writhing on the ground while the other has something wrapped around his throat. The art is captivating and gothic, verging on grotesque, and they're animated in an unsettling way. The movement suggests a moment caught in time. We, as investigators, are tasked with uncovering the sequence of events behind this story.
The Rise of the Golden Idol is...
S9E7: Omescape Sunnyvale's Sarah Zhang
Whether you're making new robot friends, investigating a haunted school, or cooking up some puzzles, the escape rooms at Omescape Sunnyvale are all absolute bangers. Omescape Sunnyvale is a rare gem in the escape room world. Their games are all massive (or feel massive) with gorgeous sets, chock-full of puzzles, and oftentimes with unique mechanics. They're all telling different stories with different styles of gameplay, and this is all contained under one roof at Omescape's Sunnyvale location.
<...S9E6: Steven Medway, Creator of Blood on the Clocktower
In the sleepy town of Ravenswood Bluff, on the stroke of midnight during a hellish thunderstorm, you hear a scream. You all rushed to the town square to find that your beloved storyteller has been murdered! This is the work of a nefarious demon... a demon that kills by night and takes on human form by day.
Blood on the Clocktower is a game of lies and truth, team building and betrayal, and a game of secret identities. It is also, in our opin...
S9E5: MyssTic Rooms: Challenges, Constraints & Creativity
New York City is REPOD co-host David Spira's home market. Whenever he's recommending escape rooms to guests and visitors, his favorite go-to is MyssTic Escape Rooms in Brooklyn, NY. Two of their escape rooms have won Golden Lock awards: Ghost Light, and their newest game, The Bird. Gara Roda and Moritz Marti, the co-founders of MyssTic Rooms, join us today on REPOD to talk about the challenges of building a world class escape room in bustling New York City, especially when they are far from their home coun...
The History Behind "The Roosevelt Room" by Palace Games

Chris Alden, owner of Palace Games, joins us to share some true stories about chance meetings between Houdini and Teddy Roosevelt, and how this ties into the story of The Roosevelt Room. He tells us about how the progression of the game is meant to mimic the arc of wartime: from the romanticization of war propaganda to the brutal reality of the trenches.
When you support Room Escape Artist on Patreon at $15 per month (or above), you get access to the Spoilers Club, our exclusive podcast where hosts David Spira and Peih-Gee Law chat in depth with cr...
S9E4: Magical Underworld of NYC, Great Gotham Challenge
In New York, everyone’s got a story. A gimmick. A hustle. The city’s crawling with characters. Some are just colorful. Others... well, others are part of something bigger. A secret. A puzzle. That hot dog vendor on the corner? A whispered password might just grant you access to a secret underground lair. You never really know if someone’s just being New York... or if you're already inside the game.
Capturing this elusive fe...
S9E3: Mama Bazooka: Finding Your Muse
In fact, over the course of the interview, Eric often came back to the importance of finding your inspiration. His two most well-received games were both conceived when an inspiration "lit a fire inside (of him)." He also very candidly tells us about losing that inspiration while in the process of playtesting The Dome, and how he needed to step away to regain a fresh perspective. This worked, because David tells us that there was a marked difference in players' reception to the game in the very early days of the game's launch compared to after Eric...
S9E2: Empirically Impossible: Neil Patrick Harris & Jonathan Bayme, Box Two
In keeping with the theme of Box Two, Neil Patrick Harris is back for his second appearance on our podcast. And not only that, he also brought a friend. Jonathan Bayme, CEO of theory11, is a longtime collaborator and Neil's bestie. They first met at a magic show Jonathan created for the Nomad Hotel in New York. Neil and Jonathan quickly bonded over a shared passion for elevating the art of magic, a deep appreciation for fine craftsmanship, and creating experiences full of wonder and joy.
...
S9E1: MIT Mystery Hunt - James Douberley, Benevolent Dictator of Death & Mayhem
"Congratulations and Condolences" is the default phrase when a team of puzzlers has just won the vaunted MIT Mystery Hunt. This is because according to tradition, the winning team must write next year's Mystery Hunt. This daunting task was recently undertaken by Death and Mayhem, the team that wrote the 2025 MIT Mystery Hunt titled "The Case of the Shadow Diamond." At the helm of this illustrious team is James Douberley, affectionately dubbed the Benevolent Dictator.
James led his...
An Insane Interaction in China's Tomb Raider (ft. Rich Bragg & Dan Egnor)

In one of our between seasons Patreon exclusive episodes, Rich Bragg and Dan Egnor joined us to share some of the wilder experiences they had playing escape rooms in Beijing, China.
If you want to hear more, become a Room Escape Artist patreon member at the $5 level or higher. Join now and support all of our work at patreon.com/roomescapeartist
David Spira on The ESCAPUZZLED Podcast
A few months ago, David was interviewed by Corey and Helena on the ESCAPUZZLED Podcast, a UK-based show that interviews folks from around the escape room world.
They talked about Room Escape Artist, Reality Escape Pod, and covered a wide variety of topics. If you want to hear David pontificating, this is him at his most self-indulgent.
If you'd like to hear more of Corey and Helena's work, check out their show.
Spoilers Club: Escape Woods
In this clip, Lisa and David share their truly wild experience of visiting the outdoor escape rooms of Escape Woods.
Listen to the Whole Episode:
When you support Room Escape Artist on Patreon at $15 per month (or above), you get access to the Spoilers Club, our exclusive podcast where hosts David Spira and Peih-Gee Law chat in depth with creators about iconic escape rooms... spoilers and all!
REPOD Season 8 Key Moments, Editor’s Choice by Steve Ewing
Let's revisit most interesting, entertaining, and impactful moments from REPOD Season 8.
Can't wait for the next season REPOD? Don’t worry, Season 9 of the podcast will be back in the very near future. To pass the time until then, have a listen to some memorable clips our editor Steve Ewing selected from each episode of Season 8. And there's a bonus clip from the brand new show PG's Playhouse! It’s perfect for new listeners of this podcast or fans who want to relive their favorite moments.
This season we welcomed many talented escape room...
Imaginary Worlds: Unlocking the Door Between Escape Rooms and Immersive Theater

A few months ago, Lisa and David played Ghost Light at Myss Tic in Brooklyn, NY, with Eric Molinsky, host of the podast Imaginary Worlds. Eric has been a long time immersive theater and larp fan, but he had yet to be sold on escape rooms. They were convinced that he (like so many others!) just hadn’t had the opportunity to experience what great escape rooms have to offer - so they pitched him on doing an escape room episode.
What he made was a beautiful exploration of the escape room world. We absolutely love the epi...
Leaked Bonus Show! The Escape Ventures (S8E8)
We're sharing one of our many Patreon exclusive Bonus Shows. We put a lot of love and have a ton of fun continuing the conversation after each episodes. We also record many extra episodes in-between seasons. All of this is available exclusively to our Patrons at patreon.com/roomescapeartist. Curtis Ratliff and Derek Townsley join us for more discussion about The Escape Ventures. They share an absolutely outrageous escape room story that we couldn’t put on the main feed. We talk more about game stores and the importance of inclusivity. David gives an argument against longer games, and we...
Escape Room Difficult - Hatch Escape's The Ladder (Spoilers Club Preview)
Terry Pettigrew Rolapp and Tommy Wallach of Hatch Escapes in Los Angeles, California joined us to talk about their overwhelmingly ambitious game, The Ladder.
In this clip, we talk about the genesis of The Ladder, and the design philosophy behind this game, exploring the nature of difficulty.
You can find the rest of this Spoilers Club episode by supporting us on Patreon at patreon.com/roomescapeartist
CU Adventures S1E4 Throwback with Anne & Chris Lukeman
We're trying something new and doing a throwback episode. Season 1, Episode 4 was an early darling amongst REPOD listeners. Guests Anne and Chris Lukeman of CU Adventures were such delightful guests.
Back then, neither David nor Peih-Gee had played their in person games (but they loved their digital and tabletop games). Since then, David has gone to Champaign-Urbana, and fell further in love with their work.
With that in mind, Room Escape Artist is hosting Escape Immerse Explore: Time & Space 2025 (Chicago to Champaign-Urbana) in the spring of 2025.
Tickets are available now for Session 1 (Sunday, Apri...
PG's Playhouse 3: Roadside Attractions (ft CU Adventures)
This is the final preview for PG's Playhouse being released on the Reality Escape Pod feed. Please go subscribe to PG's Playhouse wherever you get your podcasts to listen to future episodes.
What's a roadtrip without a visit to that Giant Ball of Twine or a glimpse of a giant Muffler Man? If the sign says "World Famous" anything, I'm pulling over for it. Our guests today are Anne & Chris Lukeman, owners of CU Adventures in Time and Space, an escape room company in Illinois. They love roadside attractions, and in fact, their es...
PG's Playhouse #2: Y2K with Tommy Honton
In between Reality Escape Pod Season 8 and 9 we are starting a brand new show. PG's Playhouse.
Remember Y2K? The end-of-the-world that came and went without a hitch? Guest Tommy Honton joins us again to explore what really went down in this episode of PG's Playhouse. Our game today is called New Beginnings, where we take the names of old fads and transform them into something new by changing the first letter. David then walks us through a short history of Y2K, the fear mongering about a global shutdown and how the prevention plans went off w...
Designing & Maintaining 60Out's Wizard's Treasure (Spoilers Club Preview)
Wizard's Treasure designer Grant Leucke joins us to take a deep dive into his design philosophies, he talks to us about how he built this game.
In this clip, we talk about the importance of testing and maintaining your games.
You can find the rest of this Spoilers Club episode by supporting us on Patreon at patreon.com/roomescapeartist
PG's Playhouse #1: Is Die Hard a Christmas Movie?
In between Reality Escape Pod Season 8 and 9 we are starting a brand new show. PG's Playhouse.
In the inaugural episode of PG's Playhouse, Peih-Gee Law and David Spira are joined by immersive creator Tommy Honton to explore the controversial topic of whether Die Hard is a Christmas movie. We kick off with a game called "Christmas-fied" where non-Christmas movies are transformed into Christmas-themed titles by adding festive song lyrics. We also discuss Die Hard's Christmas credentials, and its tight writing and unique casting choices.
If you enjoy the show, please subscribe on your podcast app of ch...
On the Importance of Working With Nice People (Bonus Preview)
This week, we're joined again by episode guest Victor and Francine from Sherlocked in the Netherlands. They tell us about the escape room they built for Hotel Zoku during the pandemic, and we also explore outdoor escape room style adventures, what to call them, and some logistics to consider when designing them.
We also talk about escape room tour logistics, especially when it comes to a potential Netherlands Tour. Finally, Victor and Francine talk about an at home escape room design kit that may be an upcoming Sherlocked product.
This is the end of Season 8...
The Wonder Factory: Francine Boon & Victor van Doorn of Sherlocked (S8E12)
After 1,200 escape rooms, it certainly takes something remarkable to capture the #1 spot on David Spira’s list of favorite games. As he tells us in this episode, his favorite game shifts from moment to moment, but in this particular moment, that game is The Alchemist, created by Francine Boon & Victor van Doorn of Sherlocked Escape Rooms in Amsterdam.
David had this to say about The Alchemist:
“It's a wonder factory. It is filled with impossible...
Designing Neurodivergent-Friendly & Accessible Escape Rooms with Sera Dodd (Bonus Preview)
In this Bonus Show, we're joined again by guest Sarah Dodd. We cover a whole range of escape room topics, including well-crafted small scale escape rooms, whether we should introduce more categorization in escape room awards, and we also talk about taxonomy and the jargon of escape rooms.
In this preview, we talk about designing for neurodivergent friendly escape rooms and the importance of accessibility options
If you enjoy these previews, I hope you’ll consider joining our Patreon. For only $5 a month, you’ll get access to our Bonus Aftershow, where we continu...
Life Lessons from 3,000 Escape Rooms: Sera Dodd (S8E11)
When people find out I’ve played 400 escape rooms, they react with awe and wonder, to which my usual response is “That’s nothing—my podcast co-host David Spira has played over 1,200 escape rooms!” However, as it turns out, even David is not the final boss when it comes to the most escape rooms played.
Enter Sera Dodd, who alongside her partner Sharan Gill, is one of the most experienced escape room players in the Western world. Clocking in at a whopping 3,00...
Teasing PG's Playhouse with Sandy Weisz
Puzzle designer Sandy Weiss joins us again to talk all things puzzles. We dive more deeply into creating elegant puzzles that connect within their narrative context, and we talk about bringing puzzly games to various audiences. Sandy shares his perspective on Noms, or nicknames, at the National Puzzlers League, and we also talk a bit about his course curriculum and our shared love of Blood on the Clock Tower.
This clip is a bit of a teaser for our new show, PG's Playhouse, which will feature games, puzzles, and a short chat. Here, we talk a bit...
Elegance in Puzzles: Sandy Weisz, The Mystery League (REPOD S8E10)
For a long time, I thought that puzzle hunts weren’t for me. They seemed completely inaccessible, like something that only geniuses from MIT could solve, with the price of admission being a massive brain and a penchant for quantum computing.
Then, over the pandemic, I discovered The Pilcrow Bar. This was a free, online puzzle hunt commissioned by Michelin 3-star restaurant Alinea and designed as a collaboration between Sandy Weisz of The Mystery League, and Room Escape Artist Contributor Matthew Stein. I worked throug...
Get Packing (Puzzles) with Oskar van Deventer
In this Bonus Show puzzle designer Oskar van Deventer tells us about some of the latest designs he's working on, and we talk about different types of mechanical puzzles. We also share some tips for how to start solving them, and dig deeper into speed-cubing, ending with discussing mechanical puzzle design in escape rooms.
In this clip, we talk about how to get started solving packing puzzles which is a puzzle type where you have to fit a set of puzzle pieces into a specified container, usually a box or a frame.
If y...
Mechanical Puzzles: Oskar van Deventer (S8E9)
I’m on a first date, sitting at a hip bar in Los Angeles. In the course of making semi-awkward conversation, he discovers that I like escape rooms. Ta-dah! He brings out a weird little metal ring, pulls it apart into two pieces, hands it to me, and challenges me to form it back into a ring. I was pretty much in love after that… with mechanical puzzles. While that relationship didn't work out, the one with puzzles persists to this day.
At one time or another, I’m sure...
Designing For Flow & Adaptive Difficulty
Curtis Ratliff and Derek Townsley join us again for more discussion about The Escape Ventures. They share an absolutely outrageous escape room story. We talk more about game stores and the importance of inclusivity. David gives an argument against longer games and escape rooms. We also get into some of the regional differences between the Orlando and Los Angeles scene. in terms of escape room culture and design.
In this clip, we talk about the Escape Venture's design philosophy on puzzle flow and adaptive difficulty.
If you enjoy these previews, I hope you’ll consider jo...
Move Fast & Make Things: The Escape Ventures (S8E8)
In 2018, Curtis Ratliff and Derek Townsley were both attending college, studying business management and theater set design. Additionally, they were both working at an escape room when the horrible, terrible, no good, very bad day happened. Severely understaffed, beset with disasters, and lacking resources or appreciation from the owners, Curtis and Derek realized that if they wanted things to run more smoothly, they were going to have to do it themselves.
And thus, The Escape Ventures was born. They started this business while...
Yannick Trapman O'Brian's Risky Payment System
Yannick Trapman-O'Brien joins us again to share some valuable insights on what I think is an especially great episode of our Bonus Show. He tells us about how he accidentally got admitted to college in Abu Dhabi, and we also talk about the importance of Arts Funding and Grants, and how to leverage it. Yannick takes a very thoughtful approach to designing his intimate experiences, and he really gets deeper into how he crafts his shows. He also talks to us about his work with Temple of the Stranger, and David tells a story about a memorable incident at...
"It was full of life!" Blackwell Manor's Spoilers Club Preview
Blackwell Manor is a magnificent horror game created by New Mexico Escape Room in Albuquerque, New Mexico.
In this preview we explore the extreme level of detail that was put into this game, and some of the challenges that this devotion created.
You can find the rest of this Spoilers Club episode by supporting us on Patreon at patreon.com/roomescapeartist
Audience of One: Yannick Trapman-O'Brien, Creator of Undersigned (REPOD S8E7)
"Bait for the Curious"
We’re no strangers to covering secretive experiences. Escape rooms continue to guard their mysteries closely, because a large part of the joy is in the discovery. And yet, because escape rooms generally follow a relatively standard structure, we have a framework when it comes to discussing them. Interviewing Yannick Trapman-O'brien was a bit of a gamble. We knew that we couldn’t explain how any of his immersive shows worked. As Yannick puts it in the episode:
“It's the quantum problem. You change the result by measur...
Word Nerdery - Writing, AI, and the Importance of Past Tense
In this episode, David's wife and business partner, Lisa, joins us again in the Bonus Show to reflect on 10 years of Room Escape Artist. She paints a picture for us of the early years, when it was just David writing reviews in their living room.
They talk about how their writing style has changed as they've added more writers to the team, and we discuss some escape room industry trends. There's also a trivia game I crafted based on the number 10.
In this preview, Peih-Gee tells a story about how AI ch...
Celebrating Ten Years of Room Escape Artist (REPOD S8E6)
The year is 2014. Brad Pitt and Angelina Jolie just got married. Facebook is the largest social media platform. Celebrities everywhere are doing the Ice Bucket Challenge, and somewhere in New York City, Lisa and David Spira have just written their first review about a new activity called escape rooms.
It’s hard to believe that it’s already been ten years since Room Escape Artist started covering escape rooms. A decade is a long time to be doing anything, especially when it comes...
Developing Mastery in Play (Bonus Show Preview)
In this episode, Jeroen van Hasselt, co-creator of Demise of the Grisers, joins us again, and we talk about escape room waivers in the USA versus Europe, discuss some of the clever design choices in Demise of the Grisers, and David talks about trying to balance mystery versus consent, and what it means for game design and safety.
In this preview of our Patreon exclusive Bonus Aftershow. We talk about designing games that optimize for mastery of a skill versus offering a wide range of interactions. We also discuss letting go of the desire to see every...
Epic & Engrossing: Jeroen van Hasselt, Co-Creator of Demise of the Gricers (REPOD S8E5)
I creep out from the relative safety of the control center. Keeping to the shadows, I stealthily make the journey through an abandoned train yard. Somewhere in the sprawling tangle of train cars, a gricer is hunting me and my team. I complete my mission, and immediately I hear the clang of footsteps approaching. Before I even register what my feet are doing, I’m on the move, weaving through the debris. Reunited with my team, I’m whooping in celebration and feeling the heady rush of success...