Roads Uncharted

40 Episodes
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By: Daxara

Thousands of children have gone missing during a festival, without a clue as to what happened. Meanwhile, a mysterious order rises to power in the wake of the destruction they cause. Are these events related? Or are they merely two events with unforeseen consequences? Roads Uncharted is a three-time award nominated actual play podcast using the Genesys RPG system by Fantasy Flight Games, set in a homebrew fantasy world. In this episodic podcast, join the players and GM Dax as they try to solve this mystery and find their place in a world where gods meddle in the lives of...

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S7 Bonus 3: The Choice Made for You
Yesterday at 3:30 AM

CW: References to violence, restraint, homelessness, despair, and demons (not affiliated with religious iconography). Sound effects for blood occur at 16:59 to 17:01 and 22:06 to 22:08, and  beating hearts at 19:13 to 19:18. 

 

Join Dax as she narrates a short story about the wizard’s backstory, told during the present day from his perspective. 

Thank you all so much for sticking with us!! We can't wait to be back early next year.

Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad 

Transcript by Dax

EPISODE CREDITS:

Produced by Dax

...


S7 Bonus 2: The Talk Strikes Back
09/19/2026

Join Wren, Kappa, Sebastian and Dax as they recap Season Seven, answer the questions YOU sent in, and talk about the latest season’s highlights, regrets, and their wishes for Season Eight. 

Thank you all so much for sticking with us!! We can't wait to be back early next year.

Follow Dax @gmdax Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad on Bluesky.

Transcript by Wren

 

EPISODE CREDITS:

Produced by Dax

Opening theme music, editing and mixing by Wren

Logo Artwork design by Jess...


S7 E26: Say It Thrice
#26
08/22/2026

Trix tests the shimmery wall and although they don't touch it directly, they feel a jolt of pain. Elaith draws out their sunburst rune and sends a bolt of energy at the wall. Noticing that the beam seems to damage the barrier, they attack it a few more times until it disappears. Suddenly, the party hears a door opening above them. Trix quickly uses the combination to unlock the vault door before the skeletons descend into the tunnel. Between the exhaustion and the surprise of nearly being burnt by the skeleton’s torch, Trix momentarily faints.

After Ro...


S7 E25: Secrets of Town Hall
#25
08/15/2026

The trio follows the skeleton that has purchased the information, wandering around Seaport for a while as it performs some errands. They eventually realize it could take a while and decide to swipe the info from the unsuspecting undead. With the intel in hand, they head back to Town Hall and scope out the building. Locating the Supervisor’s Office, they break in and search for clues.

Each of them finds something useful. Elaith locates wild onions and garlic that have grown into the building, providing the party with a much needed snack. Rou finds blueprints related to...


S7 E24: The Eye of Yuné
#24
08/08/2026

Elaith relays the details of Arcazar’s last will and testament, which reveals that the people of Seaport have been cursed by the item they found in the mine. Rou searches through the remnants of Arcazar’s journal, which details his findings about the strange object known as the “Eye of Yuné”. A very powerful object that allows the user to control the will, desires and intentions of others. As the trio discuss the implications of Arcazar’s actions to seal away such power, Trix is surprised to hear a mewling voice in their ear.

Harriet, Arcazar’s familiar, p...


S7 E23: The Forgotten Tomb
#23
08/01/2026

The party makes their way to the pillars on the nearby mountain. They discover the pillars surround a large stone slab and each is decorated with various runes. As they search the area, Rou locates a keyhole within the joints of the slab. Using the key they found in the observatory, the slab opens to reveal an underground room.

Within the room are various crates, decorative jars and numerous valuables strewn about. On one wall is another stone slab that is partially carved with intricate details. As they investigate the slab they realize the room was intended...


S7 E22: Magic Most Foul
#22
07/25/2026

Elaith has found a key, but the ghostly figure will only point at the nearby mountain when asked what it’s for. They can spy a set of four pillars and some blinking blue lights. The figure and the strange beam disappear as the sun rises, the skeletons returning to the ruins. Hungry, thirsty, and exhausted, the party sets out to see what awaits them. 

They are able to spy a clear path through the woods and even find some berries on the way, so at first things seem to be looking up. Suddenly, they find themselves sep...


S7 E21: A Restless Night
#21
07/18/2026

CW: Description of rotting corpse. If this would be triggering for you, please skip 2:53 to 2:59, 5:29 to 5:39, and 18:42 to 18:48 as your safety and enjoyment are important to us.

Rou attempts to converse with the ghostly figure despite Trix’s protestations. The figure refuses to respond outside of pointing toward the beam of light in the distance. Rou poses that they might be the wizard Arcazar. The figure seems to respond to that, but not in a way that confirms the party’s suspicions. They are soon interrupted when a horde of skeletons march on the observatory. Surprisingly, the mob...


S7 E20: The Observatory
#20
07/11/2026

CW: Description of rotting corpse. If this would be triggering for you, please skip 39:55 to 40:04 as your safety and enjoyment are important to us.

The observatory is dimly lit, the ground floor wide open. Rou almost immediately notices something about the space seems off. Keeping the thought to himself for the time being, the group splits up to poke around the various side rooms. Shortly after the split, Trix breaks into the remains of an office. Searching through the desk, they find some coins to pocket as well as stationary that reveals the observatory is located on...


S7 E19: Ask the Locals
#19
07/04/2026

As the party explores the ruins of a town inhabited by animated skeletons, they begin to wonder if the settlement has been cursed. The skeletons reassemble when they fall apart, act as if the party isn’t even there, and go about their daily activities as if they were still alive. Following one particular skeleton they are led to an old tailor shop, the skeleton sewing without thread or needle.

Heading back out into the ruins, they find a skeleton selling newspapers that are surprisingly in good shape compared to the rest of the town. The newspaper in...


S7 E18: Clickety-Clack, Can't Talk Back
#18
06/27/2026

CW: Reference to previous episode’s risk of drowning/storm at sea at 2:04 to 2:12, and 18:21 to 18:30. Please skip this if it would be triggering for you. As always, your safety and enjoyment are important to us.

After a turbulent night of storms, the party has abruptly arrived on an unfamiliar beach. The ship has been beached and Captain Lucy is furious that the trio has become a sign of bad luck for the crew. She demands they head into the jungle to find clean water and scout the area while the crew tends to the wounded and sh...


S7 E17: The Tide Turns
#17
06/20/2026

CW: Thalassophobia/sea storms/risk of drowning. If this would be triggering for you, please skip 35:22 to 42:34. As always, your safety and enjoyment are important to us.

Realizing they need to give the crew a reason to avoid the rest of the island, the group decides to deceive them by claiming dangerous creatures live beyond the beach. Elaith poisons Trix and even pokes them with a fork, the trio pretending Trix has been poisoned by a snake. Rou carries them into camp, the party putting on a big show to convince Captain Lucy. They present the dissatisfied...


S7 E16: Costly Knowledge
#16
06/13/2026

CW: Thalassophobia/underwater exploration. This episode revolves around the party swimming in deep water to explore sunken ruins. If this would be triggering for you, please exercise caution when tuning in. Additionally, there is a reference to ingesting blood at 28:42 to 28:44, so please skip if this would be triggering for you. As always, your safety and enjoyment are important to us.

Umé casts a spell on the party to transform gills onto their necks before transporting them into the deep lake where they first learned of Ashaña’s history. Ashaña shifts into an eel, following along...


S7 E15: Remembering the Lost
#15
06/06/2026

The mysterious figure is revealed to be Umé, much to the astonishment of Ashaña. Despite her confusion, anger and frustration, Umé is gentle and patient. They ask for tea and Ashaña springs into action, hastily providing an excited Elaith with a bundle of Everdrake root before heading into their dwelling. The sound of clattering plates and doors heard from within. Umé sits and takes Trix and Rou’s badgering in stride, including Rou’s implications that the deity has hurt Talbain. Umé assures Rou that Talbain is being taken care of and has been very helpful as he reintro...


S7 E14: The Pain of Memory
#14
05/30/2026

Ashaña expands on her tale while Rou and Trix begin to question Umé’s intentions. Ashaña is adamant that Umé wants what is best, insisting that it was their misunderstanding of Umé’s warning that caused the destruction of the people of Nadros. Rou and Trix are forced to reconcile their interpretation of the events with Umé and Talbain against Ashaña’s story. The more the party prods at the details and counters with new information about the deity, the more Ashaña seems distressed.

In turn, the group updates Ashaña on who the Emperor is...


S7 E13: The Missing City
#13
05/23/2026

Ashaña leads the party deeper into Nadros, to a valley seemingly lost to time. Over the course of their walk, he has shifted from an element of nature to more humanoid in appearance. She summons roots from the depths of a pond to create chairs for everyone to sit on. As they pry into the party’s reason for being on the island, Ashaña shares a little insight into the history of Nadros.

Ze reveals that the people that once made this island home repeated some grave mistakes of their past, and ultimately were the caus...


S7 E12: The Guardian of Nadros
#12
05/16/2026

Trix rushes to aid Elaith, who has been suddenly pulled up toward the canopy and an awaiting man-eating plant. As they make quick work of the predator, Rou maneuvers to catch his new friend when they fall. Unknown to the party, an unseen figure watches the scene from the shadows. As the smoke clears from Trix’s arrow and Elaith lands safely, the figure reveals themself.

Standing over 8 feet tall, the figure demands they return to where they came from and insists the island has nothing for them. When Elaith pushes back, and even goes so far as...


S7 E11: The Smell of Adventure
#11
05/09/2026

Freshly freed from quicksand, the party returns to the river to clean off the grit and wet sand, making a quick plan before continuing their journey. They decide that Elaith and Rou will forge ahead while Trix leaps among the branches to spy the trail ahead. With the humidity too high to dry their clothes, the party dons wet clothing and gets back on track.

As they push through the underbrush, the party hears the sound of a child crying. They veer off course to check out the sound and find the sound comes from a mass...


S7 E10: Trix's No Good, Very Bad Day
#10
05/02/2026

CW: Snakes, threat of being swallowed, quicksand, buried alive. If snakes/threat of being swallowed would be triggering for you, please skip 3:04 to 17:08, and 38:32 to 57:17 for quicksand/buried alive. As always, your safety and enjoyment are important to us.

Trix is dragged toward the river by a giant snake, and decides to shoot it to escape. They fail, but the ensuing blast from their rune alerts Elaith and Rou to their plight. The pair charge out of the waterfall and come to their friend’s aid, but unfortunately lose some of the data in the journal in th...


S7 E9: The Buddy System
#9
04/25/2026

CW: Snakes, threat of being swallowed. If this would be triggering for you, please skip 30:14 to 32:02. As always, your safety and enjoyment are important to us.

Before setting off into the jungle, Rou makes an agreement with Captain Lucy that she should give them four days before deciding to leave without them. She agrees and tells them her crew will make as many repairs as needed to get the ship to Azarra during that time and she will set off on day five, for better or worse. 

Following the footprints he noticed the night before, t...


S7 E8: Terror of the Deep
#8
04/18/2026

CW: Thalassophobia, implied drowning and electrocution. This episode centers around being on a ship during a fight, including screams and the sounds of water, so if you have a fear of drowning or thalassophobia please exercise caution listening to this episode. If electrocution would be triggering for you, please skip 27:55 to 28:32. As always, your safety and enjoyment are important to us.

Rou has noticed something in the water and alerts Captain Lucy. She calls out orders for everyone to man their stations and the party braces for a fight. Suddenly a massive clawed tentacle shoots out of...


S7 E7: A Sailor's Life for Thee
#7
04/11/2026

CW: Thalassophobia and reference to self-harm. This episode centers on the party experiencing a sea voyage so if thalassophobia, including the sound of water, would be triggering please exercise caution listening to this episode. If reference to self-harm would be triggering for you, please skip 43:10 to 44:33. As always, your safety and enjoyment are important to us.

Rou, Trix and Elaith spend the two week voyage rotating chores on the ship and getting to know the crew. Trix enjoys gambling with the crew, supplementing their time with reading a really poorly written romance novel. Rou tries to engage...


S7 E6: Treasure and Glory Await
#6
04/04/2026

The group discovers the name of the ship they’ve found is The Trickster, and its Captain is not easily convinced to take the party to Nadros. Despite Rou’s best effort to goad her, it’s up to Trix to help with the negotiations by flattering her and hinting at treasure beyond their wildest dreams. Eventually, the Captain is swayed by Trix’s words and agrees to take them provided they pay 500 gold for passage. 

Realizing they’re a little short on funds, Elaith offers to provide services as a doctor for the duration of the voyage. The...


S7 E5: The Food Chain
#5
03/28/2026

CW: Reference to slaughtering farm animals. If this would be triggering for you, please skip 22:13 to 24:56 and 26:00 to 26:12. As always, your safety and enjoyment are important to us.

With a new heading, the group stays at Liam’s a little longer to prepare for their upcoming journey. The servants repair and polish equipment and armor, and Liam offers books on plant identification and basic survival tactics. He also shares documented details on rumored and confirmed creatures that dwell on the island of Nadros. Realizing insects might be an issue, Trix convinces Elaith to help them concoct a ty...


S7 E4: A New Heading
#4
03/21/2026

CW: Reference to blood ingestion. If this would be triggering for you, please skip 14:46 to 14:52, 15:25 to 15:37, and 16:32 to 16:37. As always, your safety and enjoyment are important to us.

The party is given time to rest, relax and recover from their long journey. They take time to explore the grounds and discover there are gardens and pastures full of livestock. Rou even takes time to learn how to cook and bake from Liam’s staff. Meanwhile, Trix searches for information on blood oaths in Liam’s library, finding a few things of note. When Liam asks about Trix’s inte...


S7 E3: Whispers in the Dark
#3
03/14/2026

Liam joins the party for dinner and Rou updates him on all of the group’s adventures in Baukora, including the loss of Eight. He shares their discovery of the Seven Swords but avoids details on Trix’s true identity. The group then reveals the reason for their visit: answers to an alchemical problem, information on blood oaths and how they might free the Seven Swords from the jeweled cages. Liam agrees to help, but admits it will take some time.

During the conversation, something Elaith says about their predicament gives Liam pause. He asks Rou and Trix...


S7 E2: An Herbalist and a Fugitive
#2
03/07/2026

CW: Explosions sound effect at 8:20. If this would be triggering for you please skip, your safety and enjoyment are important to us.

Rou shifts into a werewolf and engages the guards while Trix shoots an explosive arrow to cause a dust cloud as a distraction. Trix then sneaks over to the cage and frees the captive. However, the captive refuses to leave without their goods and the pair race off into a nearby graveyard after stealing the small trunk on the cart.

Trix dashes into a crypt and the ex-captive hides behind a large gravestone...


S7 E1: Of Grief and Hope
#1
02/28/2026

CW: This episode deals with reactions to a character's death. While we discuss these things above table and feel safe exploring them, we realize this might be difficult for some audience members. Please skip 3:22 to 16:00 if this would be triggering for you. As always, your safety and enjoyment is important to us.

Rou and Trix leave the Dread Wastes and the end of the Cragsward Mountain range. As they enter the plains they see a swarm of butterflies, which offers a moment of peace after Eight’s loss. The pair set up camp after a long day’s tr...


S7 Bonus 1: Introducing Elaith
S7 Bonus 1: Introducing Elaith episode artwork
02/21/2026

Elaith gives some insight into why they’re out exploring Eulela and what their ultimate goal is.

Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @thornydryad on BlueSky

Transcript by Wren

EPISODE CREDITS:

Produced by Dax

Opening theme music, editing and mixing by Wren

Logo Artwork design by Jessie

Character Artwork design by Riyuski

Segment music and sound effects licensed through Epidemic Sound

LINKS:

Be sure to follow and tag Roads Uncharted on Bluesky!


S6 Bonus 4: The Story Thus Far
02/17/2026

Join Dax as she walks through the high points of the story since Season One. This episode is great for newcomers who want to hop right into Season Seven, as well as those of you who have been with us the whole time. A lot has happened, you might need a refresher like we did.

Thank you all so much for sticking with us!! We can't wait to be back!

Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue, and Wren @thornydryad on BlueSky

Transcript by Dax

EPISODE CREDITS:

Produced...


S6 Bonus 3: A Meeting with the Sultan
11/22/2025

Join Dax and guest Val as they explore a scene between the Sultan of Duskhollow and the members of Indy & Company. 

Thank you all so much for sticking with us!! We can't wait to be back early next year.

Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue, Val @valiantdorian and Wren @thornydryad on BlueSky

Transcript by Dax

EPISODE CREDITS:

Produced by Dax

Opening theme music, editing and mixing by Wren

Logo Artwork design by Jessie

Character Artwork design by Riyuski

Segment m...


S6 Bonus 2: Faerlin's Assignment
09/20/2025

CW: talk of violence and murder 

Join Dax as she narrates a scene between Erdir and Faerlin before the events at the outpost. This is the first in a series of short episodes that give some behind the scenes details on what happens when the party isn’t around. 

Thank you all so much for sticking with us!! We can't wait to be back early next year.

Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad on BlueSky

Transcript by Dax

EPISODE CREDITS:

Produced by Dax<...


S6 Bonus 1: Yakkity Yak, It's a Talkback
09/06/2025

Join Wren, Kappa, Sebastian and Dax as they recap Season Six and talk about the latest season’s highlights, regrets, and their wishes for Season Seven. If you’re new to our show, please excuse some of our audio issues given we had some members travelling or sick.

Thank you all so much for sticking with us!! We can't wait to be back early next year.

Follow Dax @gmdax, Kappa @TheKappaChris, Sebastian @sebastianyue and Wren @ThornyDryad on Bluesky.

Transcript by Wren

EPISODE CREDITS:

Produced by Dax

Open...


S6 E24: Setting Umé Free
#24
08/09/2025

CW:This episode deals with character death. While we discuss these things above table and feel safe exploring them, we realize this might be difficult for some audience members. Please skip 30:03 to 32:51 if this would be triggering for you. As always, your safety and enjoyment is important to us.

As Eight and Trix plummet toward a pool of molten earth the rest of the party races to help them. Talbain tosses a grappling hook, but it breaks. Realizing Trix is falling, Eight releases the orb into Rou’s possession and summons a portal underneath their friend. Talbain an...


S6 E23: To the Victor
#23
08/02/2025

With Erdir defeated, Talbain and Trix take an opportunity to rifle through his pockets. They divide the goods among the rest of the party and Trix tries to peer into Erdir’s magic orb but to no avail. When Rou shifts back into his human form, Talbain reveals that he also is of the shapeshifter persuasion these days due to an incident while on a job. Rou lets him know that they have a deity that watches over the packs, and he even offers Talbain to meet up with Elaine, the lone wolf he met on his travels, in ca...


S6 E22: Shockwave
#22
07/26/2025

After being stabbed in the back, Trix frees themself from Faerlin and notices that Faerlin does not appear to be ensorceled. When they ask why Faerlin would stab them, he reveals that the Emperor would not have abandoned them at the outpost without reason. The pair of Adar-Kai briefly engage in hand-to-hand combat before Eight utilizes the orb to cast a deadly spell at Faerlin. Unknown to Eight, this causes a pale light to glow from the gaps in their plating. Faerlin’s next attack brings Trix down, but pays dearly for his decision when Mongo joins the fray.

...


S6 E21: A Matter of Trust
#21
07/19/2025

A lantern illuminates the cell and reveals to Trix and Talbain that Faerlin is alive and well. It seems he’s come to escort Trix to their “proper chambers”, all the while shifting their eyes to the ceiling. Trix catches on to Faerlin’s hints and the pair agree to bring Talbain on as “another servant” so that Talbain can escape too. Faerlin escorts Trix and Talbain out of the cell through a hidden door in the floor, but they make a point to pull Talbain aside. He threatens Talbain with execution if Trix is harmed, but Talbain doesn’t seem bothere...


S6 E20: More Flies with Honey
#20
07/12/2025

A younger Rou is leaving the office where he has been hired to perform some clerical work and off in the distance sees a familiar face among the market-goers. A tall, athletically built dark-skinned person with round glasses is bribing a vendor with some cinnamon buns. The person spots Rou and immediately rushes over, hastily grabbing their purchase before doing so. Rou tries his best to disappear into the crowd but can’t escape Talbain’s excited greeting. After a short banter, Talbain steers Rou toward the nearest bar in an overly friendly gesture of camaraderie. 

Back in th...


S6 E19: Left in the Dark
#19
07/05/2025

Realizing they have a moment to breathe, the party takes a break to tend to their wounds and enjoy a short rest. They can hear the alarm still ringing in the distance, so they know it’s only a matter of time before they’re confronted by the enemy. As break draws to a close, Eight approaches Mongo and tries to convince them that they’ve been fooled and should tear through the Emperor’s fortress as payback. Mongo seems to agree and begins sniffing around. He comes to a portion of the far wall and uses the cudgel to break...


S6 E18: Erdir's Trickery
#18
06/28/2025

The Dragon’s voice has echoed through the room, the temperature has dropped and the sconces have been blown out. Forced to scramble in the dark, Rou hears a low rumbling nearby and extends his senses to try and gauge Mongo’s mood. When Mongo makes an angered exclamation, Trix responds by firing an arrow toward where they believe the creature is. They’re successful, and an explosion briefly lights up the room to expose Mongo’s position.

Eight scolds Mongo for their actions, and in response Mongo swings their large chained weapon. Rou is lucky enough to dodge...