Kid Stories
An exciting collection of original stories crafted for a younger audience.
The Orphan Rebels Part 10 - The Vault Heist
The rebels steal millions in stellarite and lose everything fighting their way out in this explosive series finale for kids ages 6-11. While Gamma Station descends into chaos, Goldstrike leads the kids to the facility's secure vault containing enough stellarite to fund their rebellion forever. The heist succeeds but corporate forces destroy their ship the Merchant's Purse during the escape, forcing everyone aboard Goldstrike's smaller vessel. Crammed together with stolen stellarite worth millions, the rebels face an impossible choice about their future. Perfect for car rides and bedtime when kids need screen-free entertainment with satisfying conclusions. This action-packed kids...
The Orphan Rebels Part 9 - Command Ship Assault
The rebels and their new ally attack the corporations' most powerful facility in this explosive kids space story for ages 6-11. Goldstrike leads Brock, Leesa, and Griff to Gamma Station, a massive orbital refinery where corporations process stolen stellarite and control their entire mining network. The combined team infiltrates the command ship using Goldstrike's tactical expertise, fighting through elite security forces while freed robot allies create chaos across the station. Griff discovers the facility's weakness: shut down the massive refining wheels and the entire operation collapses. Perfect for car rides and bedtime listening when kids want screen-free entertainment with...
The Orphan Rebels Part 8 - Showdown with Goldstrike
The rebels face the legendary bounty hunter in a massive mech battle above a dying star in this epic kids action story for ages 6-11. Goldstrike corners the crew at a dangerous stellar refueling station where one wrong move could send everyone into the sun's gravitational pull. Brock, Leesa, and Griff deploy their new mech suits for the first time, engaging in a three-on-one battle against the galaxy's most skilled combat robot. Leesa's speed mech darts between attacks while Griff's tech suit hacks enemy systems, but Goldstrike's tactical superiority keeps them on the defensive. Perfect for car rides and...
The Orphan Rebels Part 7 - Merchants and Mustaches
The rebels make a risky deal with ridiculous space merchants to upgrade their ship and weapons in this humorous kids adventure story for ages 6-11. Desperate for better equipment to fight Goldstrike, Brock leads the crew to a notorious trading station where twin merchants named Pip and Pop offer incredible deals—if the kids can survive their absurd negotiation tactics and dangerous product demonstrations. From exploding weapon upgrades to mech suits that definitely aren't stolen, the merchants provide exactly what the rebels need while nearly getting them killed multiple times. Alice discovers the merchants are secretly helping freed robots, tu...
The Orphan Rebels Part 6 - The Bounty Hunter
A legendary bounty hunter tracks the rebels across space after corporations place massive prices on their heads in this tense kids adventure story for ages 6-11. Brock, Leesa, and Griff try establishing a hidden base for freed robots, but keep detecting a mysterious ship following them through multiple star systems. When the hunter called Goldstrike finally reveals himself, the kids face their deadliest opponent yet—a robot mercenary with advanced combat systems, perfect tactical calculations, and zero mercy for anyone between him and his payday. The teens must outwit an enemy who anticipates their every move. Perfect for bedtime li...
The Orphan Rebels Part 5 - The Great Escape
Hundreds of freed robots fight their way off the mining asteroid before corporate forces recapture them in this explosive kids space story for ages 6-11. Brock leads a desperate evacuation as Leesa coordinates robot defenders against waves of security drones, while Griff hot-wires every ship in the docking bay. Alice and the freed bots battle through corridors filled with reinforcements, racing against time as the corporate warships tighten their blockade. The kids commandeer a massive cargo ship called the Merchant's Purse, cramming it with as many robots as possible before corporate fighters can blast them apart. Perfect for car...
The Orphan Rebels Part 4 - Freedoms Price
The rebels shut down every control collar but face a deadly choice when corporate reinforcements arrive in this emotional kids adventure story for ages 6-11. Griff hacks the Central Command Core and frees hundreds of enslaved robots including Alice, finally reuniting with their beloved NannyBot caretaker. But celebration turns to crisis when massive corporate warships surround the asteroid, demanding every freed robot's recapture. The kids must decide: escape while they can, or stay and fight impossible odds to protect the robots they just liberated. Perfect for bedtime listening and car rides when kids need stories about courage and impossible...
Vote For The Next Orphan Rebels Series
YOU get to decide where Brock, Leesa, and Griff go next on their dangerous mission to liberate enslaved robots across the galaxy! Will they brave the tunneling BURROWS bots with plasma cutters on the jungle planet Deep Vine, face flying Zero-G guard bots in the deadly vacuum of space at Gamma Station, or risk walking into a trap at the mysterious Open Port trading station? This special interactive kids adventure podcast episode lets listeners vote for three completely different paths - each packed with unique dangers, explosive battles, and the chance to steal incredible technology like advanced drilling equipment...
The Orphan Rebels Part 3 - The Tank Heist
A massive tank-bot attacks the rebels before they can hack the control system in this thrilling kids action story for ages 6-11. Brock, Leesa, and Griff barely survive the Guardian tank's devastating laser cannons, but Griff spots a weakness in the heavily-armored war machine. After destroying the tank's upper weapons section, the tech-genius teenager hot-wires the tank base and turns it into their personal battering ram. With freed robots riding alongside them, the kids smash through security checkpoints and blast doors, racing toward the Central Command Core where one computer hack will liberate hundreds of enslaved bots. Perfect for...
The Orphan Rebels Part 2 - Assault on the Mines
Three teenage rebels crash their spaceship straight into a robot prison to free hundreds of enslaved bots in this explosive kids sci-fi story for ages 6-11. When Brock, Leesa, and Griff discover a massive graveyard of discarded robots outside the mining facility, they abandon their stealth plan and ram the Rust Bucket through the asteroid's defenses. Fighting past armed security drones and dodging deadly stellarite explosions, the kids battle toward the control center where one hack could free every captive robot simultaneously. Perfect for car rides when kids crave fast-paced action and characters who fight for what's right. This...
The Orphan Rebels Part 1 - The Discovery
Three teenage orphans discover their robot caretaker has been sold to deadly stellarite mines in this action-packed kids adventure story for ages 6-11. Brock, Leesa, and Griff spot Alice—the NannyBot who raised them—boarding a mining ship on the news, her signature heart gesture revealing she knows they're watching. With mining corporations forcing sentient robots into explosive asteroid mines where most never return, the trio sells everything they own to buy weapons and a rickety spaceship for an impossible rescue mission. Perfect for car rides and bedtime listening when kids need screen-free entertainment that delivers real stakes and emot...
Embers Flame Trivia
If you listened to the Embers Flame series then you're ready for this trivia episode. Lock in and think back to see if you can get all the answers correct. Good luck! And let me know how many you got right in the comments!
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Embers Flame Part 7 - The Final Battle
Riding dragonback through starlit skies, the kids approach Elena's fortress alongside a massive dragon army led by golden Pyraxis in this epic kids adventure story.
The coordinated assault begins with thunder—golden fire raining from above, lightning striking guards, freezing mist turning the courtyard to ice. The kids dive underground with three young dragons racing to egg chambers where workers frantically pack stolen eggs. Pip's Infinite Satchel swallows all forty-three rescued eggs while Nora's Trueflight pins guards to walls and Finn moves invisibly gathering eggs from corners. Above ground, Rex the enslaved Copper Red attacks his kind wh...
Embers Flame Part 6 - The Dragon Treasury
After riding stolen horses through the entire night, the exhausted kids reach the Dragon Highlands and find Ember barely alive—scales gray, unconscious, with only healing mist keeping him from dying.
The kids report everything: Elena's underground facility holds forty stolen eggs, sophisticated equipment, processing workshops grinding shells into powder, and Rex—a Copper Red enslaved since birth with empty eyes. The brown dragon administers Heartfire Root medicine and makes an incredible offer: help us attack Elena's base to rescue the eggs, and choose magical weapons from our ancient treasury. The kids select perfect gear—Nora gets Truefl...
Embers Flame Part 5 - Narrow Escape
Trapped underground with Elena interrogating them, Pip hurls smoke bombs and Dizzy Dust at the floor—creating instant chaos in the criminal base.
The magical explosions fill chambers with blinding smoke as the kids stumble through confusion trying to reach the surface while Elena screams orders to seal tunnels and capture them. Nora shoots crossbow bolts to stop guards from blocking their escape while Rex the enslaved dragon crashes through corridors breathing scorching fire hot enough to melt steel. They burst into night air and sprint into darkness as torches flicker behind them—Elena's guards pursuing through the...
Embers Flame Part 4 - The Criminal Underground
Armed with crossbow and potions, the kids follow their escort Brutus through dark paths to an abandoned farm hiding a massive underground criminal base.
Elena, the operation's boss, shows them the horrifying truth: dozens of dragon eggs on glowing shelves, sophisticated incubation equipment, processing workshops, and Rex—an enslaved adult dragon raised from birth to obey without question. Elena offers them a partnership selling illegal goods from their innocent shop, but her questions grow sharp when guards report the kids brought no money. Trapped underground surrounded by armed criminals, Elena reveals she knows they're spies and has no...
Embers Flame Part 3 - The Black Market
The magical compass leads the kids to Millhaven—a notorious town where criminals sell anything and questions aren't asked in this thrilling kids adventure story.
Desperate to find stolen dragon eggs before Ember dies, Nora, Pip, and Finn infiltrate the black market posing as buyers from Magic Fix. They meet Matthias, a shifty merchant dealing in powdered dragon shell—proof someone is hatching stolen eggs and grinding the remains. He offers them a dangerous partnership and an invitation to tour the criminals' secret storage facility where "unhatched specimens" are kept. The kids realize this meeting might be thei...
Embers Flame Part 2 - Into the Dragon Highlands
Three massive wild dragons surround the kids at the Dragon Highlands entrance—accusing them of stealing dragon eggs and threatening to eat them alive.
The enormous dragons nearly bite Finn in half before noticing sick Ember producing black smoke instead of flames. The brown dragon leader reveals shocking news: someone has been systematically stealing dragon eggs from Highland nests for months. She makes a dangerous bargain—take your magical compass back down the mountain to track the stolen eggs, and we'll cure Ember with Heartfire Root. The catch: the dragons keep Ember as insurance until the kids retu...
Embers Flame Part 1 - A Little Dragon Fever
Ember's uncontrolled dragon fire destroys Nora's workbench—revealing he has deadly Dragon Flame Fever with only one week to live.
Master Cordelia delivers devastating news: the only cure is Heartfire Root from the forbidden Dragon Highlands where ancient wild dragons kill human intruders on sight. With zero gold to buy the 100-gold cure and Ember's bright red scales fading to dull gray, Nora, Pip, and Finn make a terrifying decision to journey into the most dangerous territory in their world.
Perfect for car rides and bedtime listening when kids need screen-free entertainment.
This ac...
Magic Fix Part 3 - The Spectral Guard
Three young wizards fight their way out of a bandit fortress using stink bombs and dragon fire in this action-packed kids adventure podcast for ages 6-11. Trapped inside Shadowmere Ruins with Captain Thorne, Nora, Pip, and Finn must use every trick they know—smoke bombs that smell like "a fart's fart," dizzy dust that scrambles coordination, and their small dragon Ember breathing flames—to escape twenty armed bandits. The kids charge through corridors, create absolute chaos with their potions, and prove that clever thinking beats brute strength every time. Perfect for car rides and bedtime listening, this thrilling kids fant...
Magic Fix Part 2 - Into Shadowmere
Three young wizards infiltrate a bandit fortress armed with chaos powder and magical gadgets in this thrilling kids adventure podcast for ages 6-11. Nora, Pip, and Finn have tracked Captain Thorne's stolen badge to Shadowmere Ruins, but they discover way more bandits than expected—at least twenty armed fighters with organized patrols and posted sentries. Using Pip's experimental Chaos Powder that creates phantom horses and floating rubble, they launch a massive distraction while Captain Thorne sneaks into the central tower. But when the plan goes sideways and Thorne gets trapped, these three repair wizards must choose between staying safe or...
Magic Fix Part 1 - The Captains Badge
Three young magic shop owners must track down stolen dragon eggs to save their sick dragon friend in this action-packed kids adventure podcast for ages 6-11. When Captain Thorne's ancient badge is stolen by bandits, the town loses its only defense—the powerful Spectral Guard. Nora, Pip, and Finn from Magic Fix offer to help recover the badge using their Universal Tracking Compass, but they'll have to venture into dangerous bandit territory at the notorious Shadowmere Ruins. With a dragon companion, magical gadgets, and explosive potions, these three young repair wizards face their first real test outside the workshop. Pe...
Mind Crystal Mystery Part 6
Mind Crystal Mystery Part 6: The Final Battle
When Professor Pilson returns to find The Academy trapped under a magical red dome, he reveals a shocking secret that could save everyone—but at a terrible cost. As Pirie and Henry infiltrate the controlled school to face Professor Kate in her tower stronghold, their friends must protect Pilson while he endures painful magical backlash to break the crystal circle. With Hamish the dragon under enemy control and an army of hypnotized students standing in their way, can our young heroes destroy the master crystal before Kate's mind control spreads ac...
Mind Crystal Mystery Part 5
A nighttime stakeout turns into an all-out magical battle when Pirie, Henry, Lucy, and Holly catch Professor Kate placing mind-controlling crystals around The Academy. As cave trolls with glowing red eyes emerge from the Dark Forest, students rush to defend their school with spells, illusions, and magical teamwork. But when Hamish the dragon wizard joins the fight, Kate's shocking betrayal changes everything. With their most powerful ally now turned against them, can our young heroes escape and find a way to save The Academy before everyone falls under Kate's control?
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Mind Crystal Mystery Part 4
When transfer students Pirie and Henry discover mysterious red crystals buried around The Academy, they realize their teacher's strange behavior might be part of a sinister magical plot. With their new friends Lucy and Holly, they uncover an ancient form of mind control magic that threatens everyone at the school. As Professor Kate's true intentions become clear, the young wizards must gather evidence and allies before it's too late.
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Mind Crystal Mystery Part 3
When Pirie and Henry discover that the cave trolls' glowing red eyes might be connected to ancient banned magic, they recruit their friends Lucy and Holly to help investigate. The children learn that Professor Kate's midnight trips to the Dark Mountain may be part of a larger plot involving The Academy itself. With help from their goblin allies and the purple dragon Hamish, they race to uncover the truth about the mysterious crystals before it's too late.
Perfect for kids who love magical adventures, friendship stories, and thrilling mysteries!
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Mind Crystal Mystery Part 2
When Professor Kate sneaks away to the Dark Mountain in the middle of the night, siblings Pirie and Henry can't resist following their mysterious teacher. Using Pirie's shapeshifting abilities and Henry's invisibility powers, they venture into the mountain's dangerous cave system where they encounter a group of unusual goblins who warn them about the cave trolls. But something strange is happening underground - the supposedly friendly trolls now have glowing red eyes and are attacking without warning! What secret is Professor Kate hiding in these caves? Join the magical adventure as Pirie and Henry navigate treacherous tunnels, form unlikely...
Mind Crystal Mystery
When new transfer students Pirie and Henry arrive at The Academy with their teacher Professor Kate, they bring impressive magical abilities—shapeshifting, invisibility, and super speed. But something mysterious is happening at this school for young magic users. After spotting Professor Kate sneaking toward the dangerous Dark Mountain at night, Pirie and Henry decide to follow her, unaware they're about to uncover a plot that could threaten everyone at The Academy. In this first episode of an exciting new series, join these magical siblings as they discover glowing-eyed cave trolls, ancient crystals with mind-controlling powers, and a teacher who mi...
They're Baaaack Part 8
The epic conclusion to the 'They're Baaaack' adventure is here! The ninjas and their new wizard friend face off against the massive Gloop Captain in a crystal-powered showdown that will determine the fate of both the Celestial Drift and their home in the Valley. With Tim and Ray's creative 'ninja slingshot,' Benben's perfect timing, and Goose and Rocket risking everything with moon crystal magic, our heroes must work together like never before. Will they defeat the evolved Gloops and make it home with the magical ingredients they need? This action-packed finale is perfect for kids who love adventure stories...
They're Baaaack Part 7
The battle against the monstrous Gloop Captain intensifies as the island's mystical moon crystals begin to destabilize! With the ninjas knocked out of commission, wizards Goose and Rocket take a desperate gamble by consuming moon crystal dust, gaining incredible powers at a dangerous cost. As the Captain grows to terrifying proportions and the entire chamber threatens to collapse, our heroes face their greatest challenge yet! This thrilling kids adventure podcast delivers magical battles, teamwork, and excitement.
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They're Baaaack Part 6
The adventure reaches its boiling point as our heroes converge on the Gloops' secret chamber housing the powerful moon crystal device! Tim's pet beetle Sir Glowington accidentally triggers a chain reaction that throws the entire operation into chaos. When the massive Gloop Captain reveals his true form and the island itself begins to destabilize, the ninjas and their wizard friends must think fast or risk catastrophe! This action-packed kids adventure story combines friendship, creative problem-solving, and magical battles that will keep young listeners on the edge of their seats!
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They're Baaaack Part 5
Freedom doesn't last long as Goose, Rocket, and their new fairy friend Petal race through the Gloop fortress to find the mysterious device threatening the Valley! Benben discovers the Gloop Captain's sinister journal while Tim and Ray unleash even more chaos with magical plants and exploding mushrooms. When fairy prisoners reveal the truth about the moon crystals, our heroes realize they're in a race against time to save their home! This magical adventure podcast delivers excitement, teamwork, and creative problem-solving that young listeners will love discussing long after the episode ends.
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They're Baaaack Part 4
The ninjas' daring rescue mission kicks into high gear as Benben infiltrates the Gloop fortress while Tim and Ray create explosive distractions outside! Meanwhile, imprisoned Goose meets a fairy named Petal who might hold the key to their escape. When the Gloops accelerate their mysterious device's timeline, our heroes must act fast before it's too late! This thrilling installment combines magic, mayhem, and teamwork as the adventure reaches new heights. Perfect for kids who love action-packed stories, magical adventures, and creative problem-solving that the whole family will enjoy!
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They're Baaaack Part 3
The ninjas' mission to collect magical ingredients from the mysterious moving island takes a dangerous turn! As they follow Gloop tracks through a shifting forest in search of their captured friend Goose, Tim and Ray get separated from Benben. Meanwhile, Goose meets a fellow prisoner named Rocket who may hold the key to their escape. But there's an even bigger surprise in store when they discover what the Gloops are planning for the Valley! This action-packed adventure continues with strange creatures, magical plants, and a sinister plot that threatens everyone back home. Perfect for young listeners who love ninjas, magic...
They're Baaack Part 2
The adventure on the mysterious Celestial Drift continues! As our ninja heroes explore this strange moving island with its glowing beaches and ghost-like trees, they discover they're not alone. When Tim and Ray's mischievous sand-throwing expedition leads them into a shape-shifting forest, and Goose gets captured by some familiar gelatinous foes, the team must navigate through an ever-changing maze of magical paths. Will they find each other before the island moves on? Perfect for young adventurers who love stories filled with magic, mystery, and mayhem. This family-friendly fantasy adventure combines suspense and humor in a kid-safe story that sparks imagination...
They're Baaack Part 1
Join the Valleytown Ninjas on an exciting adventure as they sail across mysterious waters in search of magical ingredients! When Old Witch Toobs and Hamish the dragon wizard need help collecting rare items from the mysterious Celestial Drift - a magical island that follows the moon - three brave ninjas and a young wizard must embark on a seafaring quest. But with Tim and Ray's wild ideas about shark-shooting cannons and Benben trying to keep everyone in line, this mission might be more challenging than expected! Perfect for young adventurers who love stories about magic, ninjas, dragons, and friendship. This...
Campground Powers: Fart Carnival
When their hard-won carnival prizes start disappearing from their picnic table, Eli, Hallie, and the Sandwich brothers discover Jake and his friends are behind the thefts. But stealing from kids with magical campground powers was a big mistake. Between Marty's sandwich transformation, Hallie's squirrel army, and Steven's devastating fart attacks, these carnival thieves are about to have the worst (and gassiest) day of their lives. A hilarious tale of justice served with a side of flatulence.
For an ad-free version of the podcast, as well as some extras, check out the Patreon.
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The Battle for Unicorn Kingdom Part 5
In the thrilling conclusion to the Unicorn Kingdom saga, June and her friends lead a magical army in a final battle against the Night Wizard! With unicorns shooting light beams and Rye the super-cat leading the charge, our heroes must fight their way through an army of shadow creatures. June will need to combine her dimensional powers with Old Witch Toobs' magic to banish the Night Wizard to The Dark Side before he can spread eternal darkness across all dimensions. Don't miss this action-packed finale where the fate of the Unicorn Kingdom hangs in the balance! Check out the Kid...
The Battle for Unicorn Kingdom Part 4
The final battle for Unicorn Kingdom begins! June and her friends finally confront the Night Wizard in his dark fortress, but walking into his lair might be exactly what he wanted. With an army of shadow monsters at his command and a sinister plan to spread darkness across all dimensions, the Night Wizard proves to be their most dangerous enemy yet. Will June's magical powers be enough to save not just the Unicorn Kingdom, but all worlds?
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The Battle for Unicorn Kingdom Part 3
After climbing Middle Mountain, June and her friends finally confront the Night Wizard in this thrilling chapter of their adventure. Armed with magical potions, a mushroom necklace that amplifies June's dimensional powers, and her now-giant cat Rye, the team battles shadow creatures and corrupted crystals as they venture deeper into the mountain. But when they discover the Night Wizard's massive fortress built inside the hollow peak, they realize he's been expecting them all along. This action-packed episode brings June closer to her most dangerous encounter yet.
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