Paxwood
Enter a world where there’s a Chosen One for every prophecy. Kerry wants to find the truth behind the urban legends in Paxwood--and confess her crush on her best friend. When Kerry digs into the Haunting of Paxwood House, she gets drawn into a dangerous web of prophecies. She meets Rowen, who survived her prophesied death and realized that Chosen Ones fighting alone are doomed to tragedy. Rowen seeks a place to gather Chosen Ones together to help each other survive. Is Paxwood House that place?
37: The Power of Truth
In which Kerry and Char look for a way to escape a nightmare masquerade in a haunted house...
36: Trick or Be Tricked
In which Rowen faces off with a vampire, while Kerry bares her soul to Char...
35: Meanwhile, A Dance in Dream
In which Char dances, and dances, and dances, and dances...
34: Time to Set Things Right
In which Kerry goes back into Paxwood House one more time to rescue Char
33: The Glass Cat, the Guardian, and the Gate
In which Kerry must go into Adrien's dreams (gross!)
32: More Precious than a Diamond Bookshelf
In which Kerry realizes she can't sit by and do nothing while Char is in danger...
31: Never Intended All This Madness
In which Kerry gets some news about Char and has some questions for Sly...
30: Basements Are Meant for Secrets
In which Kerry and Mx. Cardoso discover some interesting secrets hidden in Paxwood House's basement...
28: Hidden Treasures or Buried Problems
In which Kerry helps Mx. Cardoso strengthen the natural barriers that keep Paxwood House from spreading its haunting influence... and she shared what she has learned about the house's basement.
28: Schrodinger's Glass Cat
In which Kerry tells Char how she feels, and Mx. Cardoso invites Kerry to help him check on Paxwood House
27: Fighting Evil by Moonlight
In which Rowen battles a demon and gives Kerry relationship advice
26: Cracking Open Minds
In which Kerry and Rowen suspect Anholts is up to no good after the City Council Meeting
25: Fact-Checking a Memory
In which Kerry, Alex, and Rowen try to locate the Paxwood Dog
24: About That Black Dog
In which Kerry remembers another black dog--or was it the same black dog?
23: Tuff Love and a Quartz Shield
In which Kerry sends one gift and receives another
22: How Many Heroes Does It Take...
In which Kerry learns a bit more about Slumberland and its protector...
21: Meanwhile, Phoning a Friend
In which Rowen goes exploring and calls a friend for advice on vampires...
20: The Evergreen Waltz
In which Kerry learns that ghosts have dreams and debates comic book super hero superiority...
19: Eavesdropping. Trespassing. Terrible. Hobbies.
In which Kerry cuts class to visit the haunted house...
18: Protectors, Hunters, and Chosen Ones
In which Kerry learns that maybe Adrien Morgan isn't just a busybody...
17: Is Winning Really Better?
In which Kerry suspects her mother has been influenced by the vampire lawyer...
16: Meeting Trouble with Open Eyes
In which Mx. Cardoso captures a glass cat and gives Kerry a choice
15: So Magic Is Real
In which Kerry tracks down the glass cat while Sly handles a vampire lawyer customer
14: Curiosity Freed the Cat
In which Kerry and Sly open a secret compartment and discover a surprise inside.
13: A Little Antiquing
In which Kerry visits Sly at work and discovers a jewelry box with a secret.
12: The Buyer's Story
In which Kerry learns how Rowen defied her prophecy and lost her arm.
11: Yogurt Drops and Truth Bombs
In which Kerry feeds a mouse some yogurt drops
10: Butterflies and Toads
In which Kerry tries not to think too hard about Char or Char's broken arm
09: Ignore Instincts; Suffer the Consequences
In which Kerry and Char fend off a mysterious black dog with unexpected help
08: Flickers of the Past
In which Kerry and Char enter Paxwood House and find flickers of the past
07: Red Sky in the Morning...?
In which Kerry and Char approach Paxwood House and notice something a little off
06: Best Friends Save You Leftovers
In which Kerry and Char catch up over leftovers
05: An Old Journal Should Be Kept Dry
In which Kerry makes a new acquaintance at the library
04: Wizards Don’t Teach Shop
In which Kerry attempts to persuade the shop teacher (who may or may not be a wizard) to help her research Paxwood House
03: Never Confess in Front of a Cop
In which Kerry and Char's new moon investigation is interrupted by the untimely arrival of an off-duty cop
02: Research by Moonlight is Better with Friends
In which Kerry and Char seek out a supposed faerie gate revealed by the light of the full moon
01: Trespassing and Eavesdropping are Terrible Hobbies
In which Kerry trespasses to pass the time before she goes to meet Char and accidentally eavesdrops on the opposition
Prologue: The Chosen, and Those Who Choose Themselves
In which Kerry chooses to tell her story to everyone who needs to hear it
Read along on PaxwoodTales.com